Re: [PATCH v6 0/2] MR2546: winegstreamer: Create extra decodebin to decode compressed stream.
by Zebediah Figura (@zfigura) 01 May '23
by Zebediah Figura (@zfigura) 01 May '23
01 May '23
1
0
Re: [PATCH v9 0/4] MR2387: winegstreamer: Use codec format in stream_props_GetMediaType. - approved
by Alexandre Julliard (@julliard) 01 May '23
by Alexandre Julliard (@julliard) 01 May '23
01 May '23
1
0
Re: [PATCH v3 0/1] MR2678: win32u: Partially implement NtUserDisplayConfigGetDeviceInfo(DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_PREFERRED_MODE). - approved
by Alexandre Julliard (@julliard) 01 May '23
by Alexandre Julliard (@julliard) 01 May '23
01 May '23
1
0
Re: [PATCH v3 0/1] MR183: vkd3d-shader/hlsl: Always specify resource on intrinsic_tex(). - approved
by Alexandre Julliard (@julliard) 01 May '23
by Alexandre Julliard (@julliard) 01 May '23
01 May '23
1
0
Re: [PATCH v13 0/2] MR178: vkd3d-shader/hlsl: Add support for sign() intrinsic. - approved
by Alexandre Julliard (@julliard) 01 May '23
by Alexandre Julliard (@julliard) 01 May '23
01 May '23
1
0
Re: [PATCH v2 0/5] MR177: vkd3d-shader/hlsl: Normalize bools when loading from uniforms or vertex input. - approved
by Alexandre Julliard (@julliard) 01 May '23
by Alexandre Julliard (@julliard) 01 May '23
01 May '23
1
0
Re: [PATCH v11 0/13] MR148: vkd3d-shader/hlsl: Support semantics for array types. - approved
by Alexandre Julliard (@julliard) 01 May '23
by Alexandre Julliard (@julliard) 01 May '23
01 May '23
1
0
Re: [PATCH v6 0/2] MR2546: winegstreamer: Create extra decodebin to decode compressed stream.
by Rémi Bernon 01 May '23
by Rémi Bernon 01 May '23
01 May '23
1
0
Re: [PATCH v3 0/1] MR499: server: Allow cancelling alerted asyncs.
by Zebediah Figura (@zfigura) 01 May '23
by Zebediah Figura (@zfigura) 01 May '23
01 May '23
1
0
[PATCH v4 0/1] MR189: tests: Add a test for arrays with an expression as the index.
by Ethan Lee (@flibitijibibo) 01 May '23
by Ethan Lee (@flibitijibibo) 01 May '23
01 May '23
2
2