[PATCH v2 0/5] MR3524: gdiplus: Add missing PNG metadata properties
by Jeffrey Smith (@whydoubt) 08 Aug '23
by Jeffrey Smith (@whydoubt) 08 Aug '23
08 Aug '23
2
7
Re: [PATCH v3 0/1] MR3497: d2d1/tests: Use compare_uint() in compare_float() instead of abs(). - approved
by Nikolay Sivov (@nsivov) 08 Aug '23
by Nikolay Sivov (@nsivov) 08 Aug '23
08 Aug '23
1
0
Re: [PATCH v7 0/3] MR3351: mfmediaengine: Implement RemoveAllEffects(). - approved
by Nikolay Sivov (@nsivov) 07 Aug '23
by Nikolay Sivov (@nsivov) 07 Aug '23
07 Aug '23
1
0
[PATCH v2 0/2] MR3510: Cast duration to double to avoid precision loss.
by Zhiyi Zhang (@zhiyi) 07 Aug '23
by Zhiyi Zhang (@zhiyi) 07 Aug '23
07 Aug '23
3
5
2
6
[PATCH v2 0/1] MR297: vkd3d: Fix invalid atomic behaviour in the view cache linked list.
by Conor McCarthy (@cmccarthy) 07 Aug '23
by Conor McCarthy (@cmccarthy) 07 Aug '23
07 Aug '23
4
4
[PATCH 0/2] MR3526: Update COMPRESSION_ defines and move it to ddk/ntifs.h.
by Vitaly Lipatov (@lav) 07 Aug '23
by Vitaly Lipatov (@lav) 07 Aug '23
07 Aug '23
3
3
[PATCH 0/3] MR296: vkd3d-dxbc: Introduce a program to inspect and modify DXBC blobs.
by Henri Verbeet (@hverbeet) 07 Aug '23
by Henri Verbeet (@hverbeet) 07 Aug '23
07 Aug '23
3
5
[PATCH v3 0/5] MR290: hlsl: Replace bare list pointers with hlsl_block, part 7.
by Zebediah Figura (@zfigura) 07 Aug '23
by Zebediah Figura (@zfigura) 07 Aug '23
07 Aug '23
3
7
4
8