[PATCH 0/5] MR295: vkd3d-shader: Extend vkd3d_shader_scan_descriptor_info, part 1/2.
by Zebediah Figura (@zfigura) 07 Aug '23
by Zebediah Figura (@zfigura) 07 Aug '23
07 Aug '23
3
10
[PATCH 0/2] MR3468: D3DX11 load texture from texture
by Alistair Leslie-Hughes (@alesliehughes) 07 Aug '23
by Alistair Leslie-Hughes (@alesliehughes) 07 Aug '23
07 Aug '23
3
4
[PATCH 0/5] MR3524: gdiplus: Add missing PNG metadata properties
by Jeffrey Smith (@whydoubt) 07 Aug '23
by Jeffrey Smith (@whydoubt) 07 Aug '23
07 Aug '23
3
7
[PATCH 0/1] MR3521: sane.ds: Do the reverse convertion of frame edges before setting.
by Ilia Docin (@IDocin) 07 Aug '23
by Ilia Docin (@IDocin) 07 Aug '23
07 Aug '23
3
2
Re: [PATCH v3 0/3] MR3499: d3dx tests: Use compare_uint() in compare_float() instead of abs(). - approved
by Matteo Bruni (@Mystral) 07 Aug '23
by Matteo Bruni (@Mystral) 07 Aug '23
07 Aug '23
1
0
Re: [PATCH v5 0/2] MR3473: whoami: Refactor and add more commands.
by Maxim Karasev (@mxkrsv) 07 Aug '23
by Maxim Karasev (@mxkrsv) 07 Aug '23
07 Aug '23
1
0
07 Aug '23
3
4
[PATCH 0/4] MR299: vkd3d-shader/hlsl: Get SM4 texture allocation order and RDEF bind count for lowered combined samplers right.
by Francisco Casas (@fcasas) 07 Aug '23
by Francisco Casas (@fcasas) 07 Aug '23
07 Aug '23
3
6
Re: [PATCH v5 0/2] MR3473: whoami: Refactor and add more commands.
by Hans Leidekker (@hans) 07 Aug '23
by Hans Leidekker (@hans) 07 Aug '23
07 Aug '23
1
0
Re: [PATCH v5 0/2] MR3473: whoami: Refactor and add more commands.
by Maxim Karasev (@mxkrsv) 07 Aug '23
by Maxim Karasev (@mxkrsv) 07 Aug '23
07 Aug '23
1
0