Re: [PATCH v11 0/4] MR458: vkd3d-shader/hlsl: Handle register(cX) reservations. - approved
by Alexandre Julliard (@julliard) 29 Jan '24
by Alexandre Julliard (@julliard) 29 Jan '24
29 Jan '24
1
0
Re: [PATCH v5 0/2] MR587: vkd3d-shader/dxil: Implement DX intrinsic Tertiary. - approved
by Alexandre Julliard (@julliard) 29 Jan '24
by Alexandre Julliard (@julliard) 29 Jan '24
29 Jan '24
1
0
Re: [PATCH v5 0/3] MR598: vkd3d-shader/ir: Lower monolithic switches to selection ladders. - approved
by Alexandre Julliard (@julliard) 29 Jan '24
by Alexandre Julliard (@julliard) 29 Jan '24
29 Jan '24
1
0
Re: [PATCH v5 0/2] MR583: vkd3d-shader/dxil: SRV/UAV support part 2. - approved
by Alexandre Julliard (@julliard) 29 Jan '24
by Alexandre Julliard (@julliard) 29 Jan '24
29 Jan '24
1
0
[PATCH v17 0/2] MR4822: ntdll: Fix: Use pagesize alignment if MEM_REPLACE_PLACEHOLDER is set in flags of NtMapViewOfSection(Ex)
by Felix Münchhalfen 29 Jan '24
by Felix Münchhalfen 29 Jan '24
29 Jan '24
1
2
[PATCH v16 0/2] MR4822: ntdll: Fix: Use pagesize alignment if MEM_REPLACE_PLACEHOLDER is set in flags of NtMapViewOfSection(Ex)
by Felix Münchhalfen 29 Jan '24
by Felix Münchhalfen 29 Jan '24
29 Jan '24
1
4
[PATCH v3 0/6] MR4939: mshtml: IActiveScriptSite/CGID_ScriptSite security window implementation.
by Gabriel Ivăncescu 29 Jan '24
by Gabriel Ivăncescu 29 Jan '24
29 Jan '24
2
7
29 Jan '24
3
3
[PATCH v8 0/2] MR364: vkd3d-shader/hlsl: Implement inverse trigonometry.
by Petrichor Park (@petrathekat) 29 Jan '24
by Petrichor Park (@petrathekat) 29 Jan '24
29 Jan '24
2
3
[PATCH v2 0/6] MR4881: mf/topology_loader: Fix indirect connection when decoder *and* converter must be added.
by Rémi Bernon 29 Jan '24
by Rémi Bernon 29 Jan '24
29 Jan '24
3
15