[PATCH 0/1] MR4923: winemac.drv: Detect active handwriting and panel IMEs.
by Tim Clem (@tclem) 23 Jan '24
by Tim Clem (@tclem) 23 Jan '24
23 Jan '24
4
3
[PATCH v22 0/4] MR4661: gdiplus: Implement Gdiplus effects
by Vijay Kiran Kamuju (@infyquest) 23 Jan '24
by Vijay Kiran Kamuju (@infyquest) 23 Jan '24
23 Jan '24
4
6
Re: [PATCH v2 0/1] MR4834: ntdll: NtQuerySystemInformation(SystemProcessorPerformanceInformation) fix return value
by Alexandre Julliard (@julliard) 23 Jan '24
by Alexandre Julliard (@julliard) 23 Jan '24
23 Jan '24
1
0
[PATCH v21 0/4] MR4661: gdiplus: Implement Gdiplus effects
by Vijay Kiran Kamuju (@infyquest) 23 Jan '24
by Vijay Kiran Kamuju (@infyquest) 23 Jan '24
23 Jan '24
3
5
23 Jan '24
2
2
[PATCH 0/3] MR594: vkd3d-shader/ir: Move some more fields from struct vkd3d_shader_desc to struct vsir_program.
by Henri Verbeet (@hverbeet) 23 Jan '24
by Henri Verbeet (@hverbeet) 23 Jan '24
23 Jan '24
2
3
[PATCH 0/5] MR593: vkd3d: Use debugstr_hresult() in device.c and resource.c.
by Henri Verbeet (@hverbeet) 23 Jan '24
by Henri Verbeet (@hverbeet) 23 Jan '24
23 Jan '24
2
5
Re: [PATCH v20 0/4] MR4661: gdiplus: Implement Gdiplus effects
by Vijay Kiran Kamuju (@infyquest) 23 Jan '24
by Vijay Kiran Kamuju (@infyquest) 23 Jan '24
23 Jan '24
1
0
Re: [PATCH v20 0/4] MR4661: gdiplus: Implement Gdiplus effects
by Esme Povirk (@madewokherd) 23 Jan '24
by Esme Povirk (@madewokherd) 23 Jan '24
23 Jan '24
1
0
Re: [PATCH v20 0/4] MR4661: gdiplus: Implement Gdiplus effects
by Esme Povirk (@madewokherd) 23 Jan '24
by Esme Povirk (@madewokherd) 23 Jan '24
23 Jan '24
1
0