Re: [PATCH v3 0/2] MR4876: user32/tests: Test GetKeyboardLayout() in CJK locales. - approved
by Alexandre Julliard (@julliard) 23 Jan '24
by Alexandre Julliard (@julliard) 23 Jan '24
23 Jan '24
1
0
Re: [PATCH v2 0/3] MR594: vkd3d-shader/ir: Move some more fields from struct vkd3d_shader_desc to struct vsir_program. - approved
by Alexandre Julliard (@julliard) 23 Jan '24
by Alexandre Julliard (@julliard) 23 Jan '24
23 Jan '24
1
0
Re: [PATCH v2 0/5] MR593: vkd3d: Use debugstr_hresult() in device.c and resource.c. - approved
by Alexandre Julliard (@julliard) 23 Jan '24
by Alexandre Julliard (@julliard) 23 Jan '24
23 Jan '24
1
0
Re: [PATCH v2 0/1] MR592: vkd3d-shader/spirv: Emit DISCARD as a function call. - approved
by Alexandre Julliard (@julliard) 23 Jan '24
by Alexandre Julliard (@julliard) 23 Jan '24
23 Jan '24
1
0
Re: [PATCH v3 0/3] MR591: vkd3d-shader/dxil: Do not use ascii_strcasecmp(). - approved
by Alexandre Julliard (@julliard) 23 Jan '24
by Alexandre Julliard (@julliard) 23 Jan '24
23 Jan '24
1
0
Re: [PATCH v4 0/5] MR577: hlsl: Improve condition type validation. - approved
by Alexandre Julliard (@julliard) 23 Jan '24
by Alexandre Julliard (@julliard) 23 Jan '24
23 Jan '24
1
0
Re: [PATCH v4 0/3] MR574: vkd3d-shader/ir: Refactor VSIR passes. - approved
by Alexandre Julliard (@julliard) 23 Jan '24
by Alexandre Julliard (@julliard) 23 Jan '24
23 Jan '24
1
0
Re: [PATCH v6 0/2] MR572: vkd3d-shader/dxil: Implement DX intrinsic Binary. - approved
by Alexandre Julliard (@julliard) 23 Jan '24
by Alexandre Julliard (@julliard) 23 Jan '24
23 Jan '24
1
0
Re: [PATCH v5 0/8] MR565: vkd3d-shader/hlsl: Add passes variables to the techniques. - approved
by Alexandre Julliard (@julliard) 23 Jan '24
by Alexandre Julliard (@julliard) 23 Jan '24
23 Jan '24
1
0
Re: [PATCH v10 0/4] MR559: vkd3d-shader/ir: Validate block-based CF, part 2. - approved
by Alexandre Julliard (@julliard) 23 Jan '24
by Alexandre Julliard (@julliard) 23 Jan '24
23 Jan '24
1
0