[PATCH 0/1] MR4899: msvcr100: Add stub _ReaderWriterLock class.
by Vijay Kiran Kamuju (@infyquest) 22 Jan '24
by Vijay Kiran Kamuju (@infyquest) 22 Jan '24
22 Jan '24
3
2
[PATCH 0/3] MR4903: user32/tests: Rewrite KEYEVENTF_UNICODE tests and add a test for LL hooks blocking behavior.
by Rémi Bernon 22 Jan '24
by Rémi Bernon 22 Jan '24
22 Jan '24
2
4
[PATCH v4 0/2] MR4251: windows.ui: Add stubs for InputPane class
by Fabian Maurer (@DarkShadow44) 22 Jan '24
by Fabian Maurer (@DarkShadow44) 22 Jan '24
22 Jan '24
3
4
[PATCH v2 0/3] MR4902: oleaut32: Implement OleLoadPictureFile.
by Dmitry Timoshkov (@dmitry) 22 Jan '24
by Dmitry Timoshkov (@dmitry) 22 Jan '24
22 Jan '24
2
3
22 Jan '24
2
3
[PATCH 0/3] MR4902: oleaut32: Implement OleLoadPictureFile.
by Dmitry Timoshkov (@dmitry) 22 Jan '24
by Dmitry Timoshkov (@dmitry) 22 Jan '24
22 Jan '24
2
3
[PATCH 0/7] MR583: Draft: vkd3d-shader/dxil: SRV/UAV support part 2.
by Conor McCarthy (@cmccarthy) 22 Jan '24
by Conor McCarthy (@cmccarthy) 22 Jan '24
22 Jan '24
2
7
[PATCH v2 0/2] MR4900: ntoskrnl: Reimplement ExAllocatePool* on top of ExAllocatePool2.
by Alex Henrie (@alexhenrie) 22 Jan '24
by Alex Henrie (@alexhenrie) 22 Jan '24
22 Jan '24
2
2
[PATCH 0/2] MR4900: ntoskrnl: Reimplement ExAllocatePool* on top of ExAllocatePool2.
by Alex Henrie (@alexhenrie) 22 Jan '24
by Alex Henrie (@alexhenrie) 22 Jan '24
22 Jan '24
2
2
Re: [PATCH v3 0/3] MR4857: Draft: gdi32,win32u: Implement D3DKMTEnumAdapters2.
by Zhiyi Zhang (@zhiyi) 22 Jan '24
by Zhiyi Zhang (@zhiyi) 22 Jan '24
22 Jan '24
1
0