Re: [PATCH v2 0/2] MR548: vkd3d-shader/spirv: Support vector source param for FIRSTBIT_HI and FIRSTBIT_SHI instructions. - approved
by Alexandre Julliard (@julliard) 15 Jan '24
by Alexandre Julliard (@julliard) 15 Jan '24
15 Jan '24
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[PATCH v2 0/1] MR558: vkd3d-shader/hlsl: Emit fixmes on non-constant vector addressing.
by Francisco Casas (@fcasas) 15 Jan '24
by Francisco Casas (@fcasas) 15 Jan '24
15 Jan '24
5
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15 Jan '24
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[PATCH 0/1] MR562: vkd3d-common: Get rid of InterlockedAdd().
by Henri Verbeet (@hverbeet) 15 Jan '24
by Henri Verbeet (@hverbeet) 15 Jan '24
15 Jan '24
3
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[PATCH v12 0/6] MR514: tests: Use the vulkan runner to run SM1 compilation tests.
by Francisco Casas (@fcasas) 15 Jan '24
by Francisco Casas (@fcasas) 15 Jan '24
15 Jan '24
3
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[PATCH v11 0/6] MR514: tests: Use the vulkan runner to run SM1 compilation tests.
by Francisco Casas (@fcasas) 15 Jan '24
by Francisco Casas (@fcasas) 15 Jan '24
15 Jan '24
3
8
[PATCH 0/1] MR4849: mf/tests: Skip tests if video renderer can't be created.
by Nikolay Sivov (@nsivov) 15 Jan '24
by Nikolay Sivov (@nsivov) 15 Jan '24
15 Jan '24
3
2
[PATCH 0/1] MR4848: dbghelp: {stabs} Support redefinition of a range statement.
by eric pouech (@epo) 15 Jan '24
by eric pouech (@epo) 15 Jan '24
15 Jan '24
2
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15 Jan '24
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15 Jan '24
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