[PATCH 0/1] MR4861: win32u: Preserve rawinput device instance ID case in add_device().
by Nicholas Tay (@ntay) 17 Jan '24
by Nicholas Tay (@ntay) 17 Jan '24
17 Jan '24
2
1
17 Jan '24
4
3
[PATCH v4 0/9] MR564: Draft: vkd3d-shader/ir: Transform clip/cull signature elements into an array.
by Conor McCarthy (@cmccarthy) 17 Jan '24
by Conor McCarthy (@cmccarthy) 17 Jan '24
17 Jan '24
2
9
[PATCH 0/5] MR4859: win32u: Move ImeToAsciiEx implementation from winex11.
by Rémi Bernon 17 Jan '24
by Rémi Bernon 17 Jan '24
17 Jan '24
2
6
[PATCH v3 0/9] MR564: Draft: vkd3d-shader/ir: Transform clip/cull signature elements into an array.
by Conor McCarthy (@cmccarthy) 17 Jan '24
by Conor McCarthy (@cmccarthy) 17 Jan '24
17 Jan '24
2
9
[PATCH 0/2] MR4775: win32u: Change foreground in SetFocus when desktop window is foreground.
by Rémi Bernon 17 Jan '24
by Rémi Bernon 17 Jan '24
17 Jan '24
2
5
[PATCH 0/1] MR4854: ntdll: Reimplement set_native_thread_name() for macOS
by Marc-Aurel Zent (@mzent) 17 Jan '24
by Marc-Aurel Zent (@mzent) 17 Jan '24
17 Jan '24
3
2
[PATCH v2 0/4] MR4711: Fix Toad for Oracle F3 find next function not working properly
by Zhiyi Zhang (@zhiyi) 17 Jan '24
by Zhiyi Zhang (@zhiyi) 17 Jan '24
17 Jan '24
3
6
[PATCH v2 0/3] MR4857: gdi32,win32u: Implement D3DKMTEnumAdapters2.
by Krzysztof Bogacki (@Saancreed) 17 Jan '24
by Krzysztof Bogacki (@Saancreed) 17 Jan '24
17 Jan '24
2
3
[PATCH v14 0/2] MR4822: ntdll: Fix: Use pagesize alignment if MEM_REPLACE_PLACEHOLDER is set in flags of NtMapViewOfSection(Ex)
by Felix Münchhalfen 16 Jan '24
by Felix Münchhalfen 16 Jan '24
16 Jan '24
1
2