[PATCH 0/7] MR564: Draft: vkd3d-shader/ir: Transform clip/cull signature elements into an array.
by Conor McCarthy (@cmccarthy) 16 Jan '24
by Conor McCarthy (@cmccarthy) 16 Jan '24
16 Jan '24
2
7
[PATCH 0/1] MR4850: powrprof: Add PowerWriteACValueIndex stub.
by Russell Greene (@russelltg) 16 Jan '24
by Russell Greene (@russelltg) 16 Jan '24
16 Jan '24
3
3
[PATCH 0/6] MR561: vkd3d-utils: D3DReflect() and reflection tests, part 1/2.
by Zebediah Figura (@zfigura) 16 Jan '24
by Zebediah Figura (@zfigura) 16 Jan '24
16 Jan '24
3
8
Re: [PATCH v3 0/2] MR4846: gitlab: Fix and optimize cache configuration. - approved
by Alexandre Julliard (@julliard) 15 Jan '24
by Alexandre Julliard (@julliard) 15 Jan '24
15 Jan '24
1
0
Re: [PATCH v2 0/1] MR4847: gitlab: Force WINETEST_ARGS to always be a string array. - approved
by Alexandre Julliard (@julliard) 15 Jan '24
by Alexandre Julliard (@julliard) 15 Jan '24
15 Jan '24
1
0
Re: [PATCH v2 0/7] MR563: vkd3d-shader/tpf: Avoid DWORDs. - approved
by Alexandre Julliard (@julliard) 15 Jan '24
by Alexandre Julliard (@julliard) 15 Jan '24
15 Jan '24
1
0
Re: [PATCH v2 0/1] MR562: vkd3d-common: Get rid of InterlockedAdd(). - approved
by Alexandre Julliard (@julliard) 15 Jan '24
by Alexandre Julliard (@julliard) 15 Jan '24
15 Jan '24
1
0
Re: [PATCH v2 0/5] MR560: vkd3d-shader/fx: Write empty passes blocks - approved
by Alexandre Julliard (@julliard) 15 Jan '24
by Alexandre Julliard (@julliard) 15 Jan '24
15 Jan '24
1
0
Re: [PATCH v3 0/1] MR558: vkd3d-shader/hlsl: Emit fixmes on non-constant vector addressing. - approved
by Alexandre Julliard (@julliard) 15 Jan '24
by Alexandre Julliard (@julliard) 15 Jan '24
15 Jan '24
1
0
Re: [PATCH v4 0/5] MR550: vkd3d-shader/ir: Validate SSA and TEMP usages. - approved
by Alexandre Julliard (@julliard) 15 Jan '24
by Alexandre Julliard (@julliard) 15 Jan '24
15 Jan '24
1
0