[PATCH 0/1] MR4999: comctl32: Make functions that DxWnd can hot-patch hot-patchable.
by Alex Henrie (@alexhenrie) 01 Feb '24
by Alex Henrie (@alexhenrie) 01 Feb '24
01 Feb '24
3
6
[PATCH 0/1] MR5002: dinput: Make DirectInputCreateEx hot-patchable.
by Alex Henrie (@alexhenrie) 01 Feb '24
by Alex Henrie (@alexhenrie) 01 Feb '24
01 Feb '24
2
2
[PATCH 0/1] MR5001: ddraw: Make functions that DxWnd can hot-patch hot-patchable.
by Alex Henrie (@alexhenrie) 01 Feb '24
by Alex Henrie (@alexhenrie) 01 Feb '24
01 Feb '24
3
3
[PATCH 0/1] MR5000: comdlg32: Make functions that DxWnd can hot-patch hot-patchable.
by Alex Henrie (@alexhenrie) 01 Feb '24
by Alex Henrie (@alexhenrie) 01 Feb '24
01 Feb '24
2
2
[PATCH 0/1] MR4997: avifil32: Make functions that DxWnd can hot-patch hot-patchable.
by Alex Henrie (@alexhenrie) 01 Feb '24
by Alex Henrie (@alexhenrie) 01 Feb '24
01 Feb '24
2
2
[PATCH v8 0/1] MR384: vkd3d: Replace the descriptor object cache with a thread-local implementation.
by Conor McCarthy (@cmccarthy) 01 Feb '24
by Conor McCarthy (@cmccarthy) 01 Feb '24
01 Feb '24
2
1
[PATCH v12 0/4] MR519: vkd3d-shader/dxil: Support minimum precision.
by Conor McCarthy (@cmccarthy) 01 Feb '24
by Conor McCarthy (@cmccarthy) 01 Feb '24
01 Feb '24
2
6
[PATCH v3 0/4] MR611: vkd3d-shader/dxil: Implement DX intrinsic TextureStore.
by Conor McCarthy (@cmccarthy) 01 Feb '24
by Conor McCarthy (@cmccarthy) 01 Feb '24
01 Feb '24
2
5
[PATCH v5 0/4] MR4857: Draft: gdi32,win32u: Implement D3DKMTEnumAdapters2.
by Krzysztof Bogacki (@Saancreed) 01 Feb '24
by Krzysztof Bogacki (@Saancreed) 01 Feb '24
01 Feb '24
3
11
[PATCH v2 0/1] MR4996: ntdll: Assume process-private futexes are always present on Linux.
by Brendan Shanks (@bshanks) 01 Feb '24
by Brendan Shanks (@bshanks) 01 Feb '24
01 Feb '24
2
1