Re: [PATCH v2 0/1] MR624: vkd3d: Introduce a debug helper for CPU descriptor handles. - approved
by Alexandre Julliard (@julliard) 01 Feb '24
by Alexandre Julliard (@julliard) 01 Feb '24
01 Feb '24
1
0
Re: [PATCH v2 0/8] MR623: vkd3d: Avoid (U)LONGs in state.c and vkd3d_main.c. - approved
by Alexandre Julliard (@julliard) 01 Feb '24
by Alexandre Julliard (@julliard) 01 Feb '24
01 Feb '24
1
0
Re: [PATCH v3 0/1] MR621: vkd3d: Use uint64_t for the size in vkd3d_gpu_va_allocator_allocate. - approved
by Alexandre Julliard (@julliard) 01 Feb '24
by Alexandre Julliard (@julliard) 01 Feb '24
01 Feb '24
1
0
Re: [PATCH v3 0/6] MR617: vkd3d: More device interface versions and GetResourceAllocationInfo1(). - approved
by Alexandre Julliard (@julliard) 01 Feb '24
by Alexandre Julliard (@julliard) 01 Feb '24
01 Feb '24
1
0
Re: [PATCH v6 0/2] MR601: vkd3d-shader/dxil: Implement DX intrinsic TextureLoad. - approved
by Alexandre Julliard (@julliard) 01 Feb '24
by Alexandre Julliard (@julliard) 01 Feb '24
01 Feb '24
1
0
Re: [PATCH v7 0/3] MR589: vkd3d-shader/dxil: Implement DX intrinsic SplitDouble. - approved
by Alexandre Julliard (@julliard) 01 Feb '24
by Alexandre Julliard (@julliard) 01 Feb '24
01 Feb '24
1
0
Re: [PATCH v2 0/1] MR5003: shcore: Add stub for RegisterScaleChangeNotifications. - approved
by Alexandre Julliard (@julliard) 01 Feb '24
by Alexandre Julliard (@julliard) 01 Feb '24
01 Feb '24
1
0
Re: [PATCH v2 0/1] MR4991: d3d10/effect: Clarify constant buffer flags field meaning. - approved
by Alexandre Julliard (@julliard) 01 Feb '24
by Alexandre Julliard (@julliard) 01 Feb '24
01 Feb '24
1
0
Re: [PATCH v2 0/1] MR4992: Correctly derive the target from CC if it's set to an absolute path. - approved
by Alexandre Julliard (@julliard) 01 Feb '24
by Alexandre Julliard (@julliard) 01 Feb '24
01 Feb '24
1
0
Re: [PATCH v2 0/4] MR4994: Extend supported file formats in SymSrvGetFileIndexInfo(). - approved
by Alexandre Julliard (@julliard) 01 Feb '24
by Alexandre Julliard (@julliard) 01 Feb '24
01 Feb '24
1
0