[PATCH v2 0/1] MR5146: d3dcompiler: Enable semantic naming mapping in compatibility mode.
by Nikolay Sivov (@nsivov) 04 Mar '24
by Nikolay Sivov (@nsivov) 04 Mar '24
04 Mar '24
3
2
[PATCH 0/2] MR5158: rtworkq: Avoid closing a thread pool object while its callbacks are running.
by Zhiyi Zhang (@zhiyi) 04 Mar '24
by Zhiyi Zhang (@zhiyi) 04 Mar '24
04 Mar '24
3
4
[PATCH v2 0/7] MR5174: win32u: Simplify sysparams using ascii strings for registry operations when possible.
by Rémi Bernon 04 Mar '24
by Rémi Bernon 04 Mar '24
04 Mar '24
1
8
[PATCH 0/1] MR667: win32u: Ignore SetWindowPos() if it is trying to change topmost state for child window.
by Paul Gofman (@gofman) 03 Mar '24
by Paul Gofman (@gofman) 03 Mar '24
03 Mar '24
6
6
[PATCH v3 0/1] MR4206: Draft: gdiplus: Check bounding box in GdipIsVisibleRegionPoint.
by Esme Povirk (@madewokherd) 02 Mar '24
by Esme Povirk (@madewokherd) 02 Mar '24
02 Mar '24
6
9
[PATCH 0/1] MR5164: wined3d: Pass "shader->function" as source to vkd3d_shader_scan() in shader_spirv_scan_shader().
by Henri Verbeet (@hverbeet) 01 Mar '24
by Henri Verbeet (@hverbeet) 01 Mar '24
01 Mar '24
5
4
[PATCH v2 0/10] MR5177: winewayland.drv: part 13.1: Basic OpenGL support
by Alexandros Frantzis (@afrantzis) 01 Mar '24
by Alexandros Frantzis (@afrantzis) 01 Mar '24
01 Mar '24
3
37
[PATCH 0/1] MR5022: Draft: d3dx10: Add support for creating textures from DXGI_FORMAT_B4G4R4A4_UNORM DDS files.
by Connor McAdams (@cmcadams) 01 Mar '24
by Connor McAdams (@cmcadams) 01 Mar '24
01 Mar '24
3
5
[PATCH v6 0/1] MR364: kernel32/tests: Test module refcounting with forwarded exports.
by Jinoh Kang (@iamahuman) 01 Mar '24
by Jinoh Kang (@iamahuman) 01 Mar '24
01 Mar '24
5
9
[PATCH 0/7] MR5138: winegstreamer: Support and expose generic audio/video MFT decoders.
by Rémi Bernon 01 Mar '24
by Rémi Bernon 01 Mar '24
01 Mar '24
3
22