[PATCH 0/1] MR5149: oleaut32: Use scientific notation if it prevents a loss of accuracy.
by Sven Baars (@sbaars) 24 Feb '24
by Sven Baars (@sbaars) 24 Feb '24
24 Feb '24
2
1
3
7
Re: [PATCH v15 0/2] MR364: vkd3d-shader/hlsl: Implement inverse trigonometry.
by Petrichor Park (@petrathekat) 24 Feb '24
by Petrichor Park (@petrathekat) 24 Feb '24
24 Feb '24
1
0
[PATCH 0/3] MR5144: gdiplus: Restore hdc argument to gdip_format_string.
by Esme Povirk (@madewokherd) 24 Feb '24
by Esme Povirk (@madewokherd) 24 Feb '24
24 Feb '24
3
4
[PATCH v4 0/4] MR5142: taskschd: Add IRegistrationTrigger stub implementation.
by Vijay Kiran Kamuju (@infyquest) 24 Feb '24
by Vijay Kiran Kamuju (@infyquest) 24 Feb '24
24 Feb '24
2
4
[PATCH v3 0/4] MR5142: taskschd: Add IRegistrationTrigger stub implementation.
by Vijay Kiran Kamuju (@infyquest) 24 Feb '24
by Vijay Kiran Kamuju (@infyquest) 24 Feb '24
24 Feb '24
3
5
[PATCH v6 0/1] MR5145: opengl32: speed up wow64 mapping
by Etaash Mathamsetty (@etaash.mathamsetty) 24 Feb '24
by Etaash Mathamsetty (@etaash.mathamsetty) 24 Feb '24
24 Feb '24
2
1
[PATCH v5 0/1] MR5145: opengl32: speed up wow64 mapping
by Etaash Mathamsetty (@etaash.mathamsetty) 24 Feb '24
by Etaash Mathamsetty (@etaash.mathamsetty) 24 Feb '24
24 Feb '24
2
2
[PATCH v3 0/1] MR5145: Draft: opengl32: speed up wow64 mapping
by Etaash Mathamsetty (@etaash.mathamsetty) 24 Feb '24
by Etaash Mathamsetty (@etaash.mathamsetty) 24 Feb '24
24 Feb '24
2
1
[PATCH v2 0/1] MR5145: Draft: opengl32: speed up wow64 mapping
by Etaash Mathamsetty (@etaash.mathamsetty) 24 Feb '24
by Etaash Mathamsetty (@etaash.mathamsetty) 24 Feb '24
24 Feb '24
2
1