[PATCH v4 0/13] MR626: vkd3d-utils: Constant buffer reflection without vkd3d-shader.
by Zebediah Figura (@zfigura) 21 Feb '24
by Zebediah Figura (@zfigura) 21 Feb '24
21 Feb '24
4
25
3
2
21 Feb '24
3
5
[PATCH 0/1] MR5131: hidclass.sys: Use the correct string for container_id.
by Ivo Ivanov (@logos128) 21 Feb '24
by Ivo Ivanov (@logos128) 21 Feb '24
21 Feb '24
3
2
[PATCH 0/7] MR662: Draft: vkd3d-shader/ir: Introduce a better CFG structurizer, part 2.
by Giovanni Mascellani (@giomasce) 21 Feb '24
by Giovanni Mascellani (@giomasce) 21 Feb '24
21 Feb '24
2
7
[PATCH 0/5] MR5127: Explicitly request debug info in critical sections.
by Paul Gofman (@gofman) 21 Feb '24
by Paul Gofman (@gofman) 21 Feb '24
21 Feb '24
5
8
[PATCH 0/1] MR5125: winhttp: Mind read size when skipping async read in WinHttpReadData().
by Paul Gofman (@gofman) 21 Feb '24
by Paul Gofman (@gofman) 21 Feb '24
21 Feb '24
3
3
[PATCH 0/3] MR5128: winevulkan: Use VK_EXT_map_memory_placed for memory mapping on wow64.
by Jacek Caban (@jacek) 21 Feb '24
by Jacek Caban (@jacek) 21 Feb '24
21 Feb '24
4
11
[PATCH v2 0/5] MR5108: win32u: Don't assume that the primary adapter is always first.
by Rémi Bernon 21 Feb '24
by Rémi Bernon 21 Feb '24
21 Feb '24
2
8
[PATCH v5 0/6] MR5066: server: Implement input desktop and fix rawinput message dispatch.
by Rémi Bernon 21 Feb '24
by Rémi Bernon 21 Feb '24
21 Feb '24
2
9