[PATCH 0/5] MR5055: winegstreamer: Support input video frame padding and cropping.
by Rémi Bernon 16 Feb '24
by Rémi Bernon 16 Feb '24
16 Feb '24
2
7
[PATCH v11 0/183] MR648: Draft: vkd3d-shader: [Test] SM 6.
by Conor McCarthy (@cmccarthy) 16 Feb '24
by Conor McCarthy (@cmccarthy) 16 Feb '24
16 Feb '24
1
0
[PATCH v10 0/181] MR648: Draft: vkd3d-shader: [Test] SM 6.
by Conor McCarthy (@cmccarthy) 16 Feb '24
by Conor McCarthy (@cmccarthy) 16 Feb '24
16 Feb '24
1
0
[PATCH v3 0/6] MR5066: server: Implement input desktop and fix rawinput message dispatch.
by Rémi Bernon 16 Feb '24
by Rémi Bernon 16 Feb '24
16 Feb '24
2
8
[PATCH v9 0/6] MR569: tests/shader_runer: Support SRV buffers.
by Francisco Casas (@fcasas) 16 Feb '24
by Francisco Casas (@fcasas) 16 Feb '24
16 Feb '24
3
12
Re: [PATCH v2 0/1] MR653: tests: Disable buffering of stdout. - approved
by Alexandre Julliard (@julliard) 15 Feb '24
by Alexandre Julliard (@julliard) 15 Feb '24
15 Feb '24
1
0
Re: [PATCH v2 0/1] MR652: vkd3d-shader/hlsl: Parse rasteriser-ordered view types. - approved
by Alexandre Julliard (@julliard) 15 Feb '24
by Alexandre Julliard (@julliard) 15 Feb '24
15 Feb '24
1
0
Re: [PATCH v5 0/3] MR608: vkd3d-shader/hlsl: Lower casts from/to ints for SM1. - approved
by Alexandre Julliard (@julliard) 15 Feb '24
by Alexandre Julliard (@julliard) 15 Feb '24
15 Feb '24
1
0
Re: [PATCH v7 0/4] MR627: vkd3d: Implement ID3D12Resource2. - approved
by Alexandre Julliard (@julliard) 15 Feb '24
by Alexandre Julliard (@julliard) 15 Feb '24
15 Feb '24
1
0
Re: [PATCH v5 0/6] MR5074: wininet: Improve proxy configuration reading and writing (part 2). - approved
by Alexandre Julliard (@julliard) 15 Feb '24
by Alexandre Julliard (@julliard) 15 Feb '24
15 Feb '24
1
0