[PATCH v2 0/2] MR277: cmd: Handle lines with just spaces in bracket blocks.
by Bernhard Übelacker 09 Feb '24
by Bernhard Übelacker 09 Feb '24
09 Feb '24
2
6
[PATCH v2 0/5] MR642: vkd3d-shader/dxil: Implement DX intrinsics BufferStore and RawBufferStore.
by Conor McCarthy (@cmccarthy) 09 Feb '24
by Conor McCarthy (@cmccarthy) 09 Feb '24
09 Feb '24
2
5
3
2
[PATCH 0/5] MR642: vkd3d-shader/dxil: Implement DX intrinsics BufferStore and RawBufferStore.
by Conor McCarthy (@cmccarthy) 09 Feb '24
by Conor McCarthy (@cmccarthy) 09 Feb '24
09 Feb '24
2
5
[PATCH v2 0/1] MR5061: d3d10/tests: Avoid implicit cast changing value.
by Jacek Caban (@jacek) 09 Feb '24
by Jacek Caban (@jacek) 09 Feb '24
09 Feb '24
3
3
[PATCH 0/1] MR5061: d3d10/tests: Avoid implicit cast changing value.
by Jacek Caban (@jacek) 09 Feb '24
by Jacek Caban (@jacek) 09 Feb '24
09 Feb '24
3
2
[PATCH 0/1] MR5040: dmband: Implement getting/setting GUID_BandParam on band tracks.
by Yuxuan Shui (@yshui) 09 Feb '24
by Yuxuan Shui (@yshui) 09 Feb '24
09 Feb '24
3
8
Re: [PATCH v6 0/5] MR4593: winewayland.drv: part 11: Mouselook support
by Vlad Zahorodnii (@zzag) 09 Feb '24
by Vlad Zahorodnii (@zzag) 09 Feb '24
09 Feb '24
1
0
[PATCH v2 0/4] MR5060: win32u, explorer, winex11.drv: Restore display settings on process exit.
by Anton Baskanov (@baskanov) 09 Feb '24
by Anton Baskanov (@baskanov) 09 Feb '24
09 Feb '24
3
5
[PATCH v3 0/176] MR641: Draft: vkd3d-shader: [Test] Shader model 6.
by Conor McCarthy (@cmccarthy) 09 Feb '24
by Conor McCarthy (@cmccarthy) 09 Feb '24
09 Feb '24
1
1