04 Mar '24
1
0
04 Mar '24
1
0
04 Mar '24
1
0
04 Mar '24
1
0
Re: [PATCH v2 0/1] MR685: vkd3d-shader/hlsl: Write the SFI0 section and "REQUIRES_ROVS" flag when ROVs are used.
by Zebediah Figura (@zfigura) 04 Mar '24
by Zebediah Figura (@zfigura) 04 Mar '24
04 Mar '24
1
0
[PATCH 0/6] MR5224: Explicitly request debug info in critical sections.
by Paul Gofman (@gofman) 04 Mar '24
by Paul Gofman (@gofman) 04 Mar '24
04 Mar '24
5
9
[PATCH 0/4] MR5216: msi: Fix costing calculations a bit, and avoid overflow.
by Zebediah Figura (@zfigura) 04 Mar '24
by Zebediah Figura (@zfigura) 04 Mar '24
04 Mar '24
4
9
[PATCH v2 0/7] MR5215: shell32: shell32: Implement Paste in the item menu.
by Zebediah Figura (@zfigura) 04 Mar '24
by Zebediah Figura (@zfigura) 04 Mar '24
04 Mar '24
2
8
[PATCH v2 0/1] MR5188: Draft: winemac.drv: Hide app's dock icon when it wouldn't have a taskbar item on Windows.
by Tim Clem (@tclem) 04 Mar '24
by Tim Clem (@tclem) 04 Mar '24
04 Mar '24
2
3
[PATCH 0/2] MR688: tests/shader_runner: Set the SPIR-V feature flags based on the runner caps.
by Henri Verbeet (@hverbeet) 04 Mar '24
by Henri Verbeet (@hverbeet) 04 Mar '24
04 Mar '24
3
4