[PATCH v2 0/2] MR5324: d3d9/tests: define enums outside of struct
by David Heidelberg (@dh) 18 Mar '24
by David Heidelberg (@dh) 18 Mar '24
18 Mar '24
4
3
[PATCH v2 0/1] MR5336: d3dcompiler: Add D3DCreateLinker stub.
by Vijay Kiran Kamuju (@infyquest) 18 Mar '24
by Vijay Kiran Kamuju (@infyquest) 18 Mar '24
18 Mar '24
3
4
[PATCH v7 0/8] MR5342: Draft: shell32: fix some divergence with Windows in FindExecutable, ShellExecute, and PathResolve
by Yuxuan Shui (@yshui) 18 Mar '24
by Yuxuan Shui (@yshui) 18 Mar '24
18 Mar '24
3
11
18 Mar '24
4
5
[PATCH v6 0/8] MR5342: Draft: shell32: fix some divergence with Windows in FindExecutable, ShellExecute, and PathResolve
by Yuxuan Shui (@yshui) 18 Mar '24
by Yuxuan Shui (@yshui) 18 Mar '24
18 Mar '24
3
9
[PATCH v3 0/7] MR724: vkd3d-shader/hlsl: Improve SM1 support for non-float operations, part 4.
by Francisco Casas (@fcasas) 18 Mar '24
by Francisco Casas (@fcasas) 18 Mar '24
18 Mar '24
4
9
[PATCH v5 0/7] MR5342: Draft: shell32: fix some divergence with Windows in FindExecutable, ShellExecute, and PathResolve
by Yuxuan Shui (@yshui) 18 Mar '24
by Yuxuan Shui (@yshui) 18 Mar '24
18 Mar '24
2
7
[PATCH v4 0/6] MR5342: Draft: shell32: fix some divergence with Windows in FindExecutable, ShellExecute, and PathResolve
by Yuxuan Shui (@yshui) 18 Mar '24
by Yuxuan Shui (@yshui) 18 Mar '24
18 Mar '24
2
6
[PATCH v2 0/7] MR724: vkd3d-shader/hlsl: Improve SM1 support for non-float operations, part 4.
by Francisco Casas (@fcasas) 18 Mar '24
by Francisco Casas (@fcasas) 18 Mar '24
18 Mar '24
4
13
[PATCH v3 0/5] MR5342: Draft: shell32: fix some divergence with Windows in FindExecutable, ShellExecute, and PathResolve
by Yuxuan Shui (@yshui) 18 Mar '24
by Yuxuan Shui (@yshui) 18 Mar '24
18 Mar '24
2
5