[PATCH v2 0/5] MR5342: Draft: shell32: fix wrong search path for FindExecutable/ShellExecute
by Yuxuan Shui (@yshui) 18 Mar '24
by Yuxuan Shui (@yshui) 18 Mar '24
18 Mar '24
2
5
[PATCH v2 0/2] MR5281: Preserve topology id of the original topology in the resolved topology when calling IMFTopoLoader::Load
by Santino Mazza (@tati1454) 18 Mar '24
by Santino Mazza (@tati1454) 18 Mar '24
18 Mar '24
4
4
[PATCH v26 0/9] MR3103: server: Create and use a desktop shared mapping for GetCursorPos.
by Rémi Bernon 18 Mar '24
by Rémi Bernon 18 Mar '24
18 Mar '24
2
16
[PATCH v2 0/10] MR5339: mfplat/mediatype: More VIDEOINFOHEADER2 to IMFMediaType mappings.
by Rémi Bernon 18 Mar '24
by Rémi Bernon 18 Mar '24
18 Mar '24
2
12
[PATCH 0/1] MR5342: Draft: shell32: fix wrong search path for FindExecutable/ShellExecute
by Yuxuan Shui (@yshui) 18 Mar '24
by Yuxuan Shui (@yshui) 18 Mar '24
18 Mar '24
3
2
[PATCH 0/1] MR728: vkd3d-shader/dxil: Implement DX intrinsics Dot2, Dot3 and Dot4.
by Conor McCarthy (@cmccarthy) 18 Mar '24
by Conor McCarthy (@cmccarthy) 18 Mar '24
18 Mar '24
2
1
[PATCH 0/5] MR727: [1/n] vkd3d-shader/d3d-asm: Unify the output generation helpers.
by Henri Verbeet (@hverbeet) 18 Mar '24
by Henri Verbeet (@hverbeet) 18 Mar '24
18 Mar '24
2
5
[PATCH 0/1] MR726: vkd3d-shader/glsl: Keep track of the current indentation level.
by Henri Verbeet (@hverbeet) 18 Mar '24
by Henri Verbeet (@hverbeet) 18 Mar '24
18 Mar '24
2
1
[PATCH 0/2] MR725: vkd3d-shader/dxil: Implement DX intrinsic MakeDouble.
by Conor McCarthy (@cmccarthy) 18 Mar '24
by Conor McCarthy (@cmccarthy) 18 Mar '24
18 Mar '24
2
2
[PATCH 0/1] MR5333: vcruntime140_1: Pass original frame to catch block on stack.
by Daniel Lehman (@dlehman25) 18 Mar '24
by Daniel Lehman (@dlehman25) 18 Mar '24
18 Mar '24
3
2