[PATCH v3 0/3] MR722: vkd3d-shader/ir: Synthesize selection constructs from conditional jumps.
by Giovanni Mascellani (@giomasce) 18 Mar '24
by Giovanni Mascellani (@giomasce) 18 Mar '24
18 Mar '24
2
3
[PATCH v2 0/5] MR722: Draft: vkd3d-shader/ir: Synthesize selection constructs from conditional jumps.
by Giovanni Mascellani (@giomasce) 18 Mar '24
by Giovanni Mascellani (@giomasce) 18 Mar '24
18 Mar '24
2
6
Re: [PATCH v2 0/5] MR727: [1/n] vkd3d-shader/d3d-asm: Unify the output generation helpers. - approved
by Alexandre Julliard (@julliard) 18 Mar '24
by Alexandre Julliard (@julliard) 18 Mar '24
18 Mar '24
1
0
Re: [PATCH v2 0/1] MR726: vkd3d-shader/glsl: Keep track of the current indentation level. - approved
by Alexandre Julliard (@julliard) 18 Mar '24
by Alexandre Julliard (@julliard) 18 Mar '24
18 Mar '24
1
0
Re: [PATCH v2 0/3] MR721: vkd3d-shader/d3d-asm: Do not print a type for labels. - approved
by Alexandre Julliard (@julliard) 18 Mar '24
by Alexandre Julliard (@julliard) 18 Mar '24
18 Mar '24
1
0
Re: [PATCH v5 0/5] MR718: vkd3d-shader/dxil: Implement miscellaneous arithmetic DX intrinsics. - approved
by Alexandre Julliard (@julliard) 18 Mar '24
by Alexandre Julliard (@julliard) 18 Mar '24
18 Mar '24
1
0
Re: [PATCH v5 0/6] MR717: vkd3d-shader/fx: Add initial support for writing fx_2_0 parameters. - approved
by Alexandre Julliard (@julliard) 18 Mar '24
by Alexandre Julliard (@julliard) 18 Mar '24
18 Mar '24
1
0
Re: [PATCH v7 0/2] MR714: vkd3d-shader/dxil: Implement DX intrinsic BufferUpdateCounter. - approved
by Alexandre Julliard (@julliard) 18 Mar '24
by Alexandre Julliard (@julliard) 18 Mar '24
18 Mar '24
1
0
Re: [PATCH v6 0/2] MR711: vkd3d-shader/ir: Introduce a better CFG structurizer, part 6. - approved
by Alexandre Julliard (@julliard) 18 Mar '24
by Alexandre Julliard (@julliard) 18 Mar '24
18 Mar '24
1
0
Re: [PATCH v2 0/1] MR5337: kernel32/tests: Add tests for job object accounting. - approved
by Alexandre Julliard (@julliard) 18 Mar '24
by Alexandre Julliard (@julliard) 18 Mar '24
18 Mar '24
1
0