Re: [PATCH v3 0/5] MR679: vkd3d-shader: Refactor common code between vkd3d_shader_compile() and vkd3d_shader_scan().
by Henri Verbeet (@hverbeet) 07 Mar '24
by Henri Verbeet (@hverbeet) 07 Mar '24
07 Mar '24
1
0
[PATCH v7 0/1] MR673: tests/shader-runner: Add sampler comparison tests.
by Conor McCarthy (@cmccarthy) 07 Mar '24
by Conor McCarthy (@cmccarthy) 07 Mar '24
07 Mar '24
3
2
[PATCH 0/4] MR692: vkd3d-shader/fx: Add "child-effect" compilation option.
by Nikolay Sivov (@nsivov) 07 Mar '24
by Nikolay Sivov (@nsivov) 07 Mar '24
07 Mar '24
3
12
[PATCH 0/1] MR5259: shell32: Fix a test failure in test_DataObject().
by Zebediah Figura (@zfigura) 07 Mar '24
by Zebediah Figura (@zfigura) 07 Mar '24
07 Mar '24
2
1
[PATCH 0/6] MR694: vkd3d-shader/hlsl: Improve SM1 support for non-float operations, part 2.
by Francisco Casas (@fcasas) 07 Mar '24
by Francisco Casas (@fcasas) 07 Mar '24
07 Mar '24
4
7
[PATCH 0/1] MR5254: msvcrt: Only print __stdio_common_vfscanf() FIXME once.
by Aida Jonikienė 07 Mar '24
by Aida Jonikienė 07 Mar '24
07 Mar '24
2
4
[PATCH v2 0/2] MR5255: winegstreamer: Append an optional parser before decoders in wg_transform.
by Rémi Bernon 07 Mar '24
by Rémi Bernon 07 Mar '24
07 Mar '24
2
4
[PATCH v4 0/5] MR5202: d3dx9: Refactor D3DXLoadSurfaceFromMemory and fix a few compressed surface bugs.
by Connor McAdams (@cmcadams) 07 Mar '24
by Connor McAdams (@cmcadams) 07 Mar '24
07 Mar '24
4
8
07 Mar '24
2
4
[PATCH 0/2] MR5255: winegstreamer: Append an optional parser before decoders in wg_transform.
by Rémi Bernon 07 Mar '24
by Rémi Bernon 07 Mar '24
07 Mar '24
1
2