[PATCH v2 0/1] MR5167: quartz: Set the name of internal threads.
by Brendan Shanks (@bshanks) 07 Mar '24
by Brendan Shanks (@bshanks) 07 Mar '24
07 Mar '24
3
3
[PATCH 0/6] MR679: vkd3d-shader: Refactor common code between vkd3d_shader_compile() and vkd3d_shader_scan().
by Giovanni Mascellani (@giomasce) 06 Mar '24
by Giovanni Mascellani (@giomasce) 06 Mar '24
06 Mar '24
3
9
Re: [PATCH v2 0/6] MR676: vkd3d-shader/hlsl: Add keyword tokens for fx_5_0 shader object types. - approved
by Alexandre Julliard (@julliard) 06 Mar '24
by Alexandre Julliard (@julliard) 06 Mar '24
06 Mar '24
1
0
Re: [PATCH v5 0/2] MR675: tests/shader-runner: Add a raw UAV test. - approved
by Alexandre Julliard (@julliard) 06 Mar '24
by Alexandre Julliard (@julliard) 06 Mar '24
06 Mar '24
1
0
Re: [PATCH v2 0/3] MR671: vkd3d-shader/hlsl: Improve SM1 support for non-float operations, part 1. - approved
by Alexandre Julliard (@julliard) 06 Mar '24
by Alexandre Julliard (@julliard) 06 Mar '24
06 Mar '24
1
0
Re: [PATCH v2 0/1] MR669: vkd3d-shader/hlsl: Implement ternary operator for older vertex profiles. - approved
by Alexandre Julliard (@julliard) 06 Mar '24
by Alexandre Julliard (@julliard) 06 Mar '24
06 Mar '24
1
0
Re: [PATCH v2 0/5] MR5248: DbgHelp and debug info lookup (Part III) - approved
by Alexandre Julliard (@julliard) 06 Mar '24
by Alexandre Julliard (@julliard) 06 Mar '24
06 Mar '24
1
0
Re: [PATCH v3 0/3] MR5221: dmime: MIDI seqtrack - approved
by Alexandre Julliard (@julliard) 06 Mar '24
by Alexandre Julliard (@julliard) 06 Mar '24
06 Mar '24
1
0
Re: [PATCH v2 0/3] MR5244: server: Implement finer pointer messages behavior. - approved
by Alexandre Julliard (@julliard) 06 Mar '24
by Alexandre Julliard (@julliard) 06 Mar '24
06 Mar '24
1
0
Re: [PATCH v2 0/1] MR5245: server: Stop waiting on LL-hooks for non-injected input. - approved
by Alexandre Julliard (@julliard) 06 Mar '24
by Alexandre Julliard (@julliard) 06 Mar '24
06 Mar '24
1
0