07 Mar '24
2
5
[PATCH v13 0/6] MR553: vkd3d-shader/d3d-asm: Dump the input and output signatures.
by Giovanni Mascellani (@giomasce) 07 Mar '24
by Giovanni Mascellani (@giomasce) 07 Mar '24
07 Mar '24
2
7
07 Mar '24
4
8
[PATCH v2 0/5] MR680: vkd3d-shader: Nearly get rid of vkd3d_shader_desc.
by Giovanni Mascellani (@giomasce) 07 Mar '24
by Giovanni Mascellani (@giomasce) 07 Mar '24
07 Mar '24
3
10
[PATCH v2 0/5] MR5220: win32u: Move vulkan d3dkmt implementation out of winex11.
by Rémi Bernon 07 Mar '24
by Rémi Bernon 07 Mar '24
07 Mar '24
3
9
07 Mar '24
1
6
[PATCH v8 0/1] MR329: vkd3d-shader/hlsl: Add determinant() function.
by Nikolay Sivov (@nsivov) 07 Mar '24
by Nikolay Sivov (@nsivov) 07 Mar '24
07 Mar '24
3
2
[PATCH v2 0/1] MR5231: ntdll: Add SDL_VIDEODRIVER to the special variable list.
by Aida Jonikienė 07 Mar '24
by Aida Jonikienė 07 Mar '24
07 Mar '24
1
2
[PATCH 0/4] MR5252: shell32: Properly implement drop effect for cut/copy/paste.
by Zebediah Figura (@zfigura) 07 Mar '24
by Zebediah Figura (@zfigura) 07 Mar '24
07 Mar '24
3
5
[PATCH v5 0/1] MR4698: winewayland.drv: Add unaccelerated pointer support
by Grigory Vasilyev (@h0tc0d3) 07 Mar '24
by Grigory Vasilyev (@h0tc0d3) 07 Mar '24
07 Mar '24
3
2