Re: [PATCH v5 0/5] MR944: win32u: Make desktop resize logic asynchronous. - approved
by Alexandre Julliard (@julliard) 12 Oct '22
by Alexandre Julliard (@julliard) 12 Oct '22
12 Oct '22
1
0
Re: [PATCH v3 0/1] MR962: wined3d: Use a Wine debug channel for vkd3d debug output. - approved
by Alexandre Julliard (@julliard) 12 Oct '22
by Alexandre Julliard (@julliard) 12 Oct '22
12 Oct '22
1
0
Re: [PATCH v2 0/3] MR1036: qcap: Various video capture patches. - approved
by Alexandre Julliard (@julliard) 12 Oct '22
by Alexandre Julliard (@julliard) 12 Oct '22
12 Oct '22
1
0
Re: [PATCH v2 0/6] MR971: winegstreamer: Complete transition to using IWMSyncReader2 from the WM async reader. - approved
by Alexandre Julliard (@julliard) 12 Oct '22
by Alexandre Julliard (@julliard) 12 Oct '22
12 Oct '22
1
0
Re: [PATCH v3 0/5] MR937: winegstreamer: Small refactor of wg_format video formats and major types. - approved
by Alexandre Julliard (@julliard) 12 Oct '22
by Alexandre Julliard (@julliard) 12 Oct '22
12 Oct '22
1
0
Re: [PATCH v3 0/2] MR920: kernel32: Remove shared heap functionality. - approved
by Alexandre Julliard (@julliard) 12 Oct '22
by Alexandre Julliard (@julliard) 12 Oct '22
12 Oct '22
1
0
Re: [PATCH v8 0/6] MR908: uiautomationcore: Add more nested node features. - approved
by Alexandre Julliard (@julliard) 12 Oct '22
by Alexandre Julliard (@julliard) 12 Oct '22
12 Oct '22
1
0
Re: [PATCH v4 0/5] MR25: vkd3d-shader/hlsl: Implement asuint() and completely move init_node() to hlsl.c. - approved
by Alexandre Julliard (@julliard) 12 Oct '22
by Alexandre Julliard (@julliard) 12 Oct '22
12 Oct '22
1
0
[PATCH v2 0/6] MR1001: winebuild: Reimplement dlltool for import lib and delay import lib generation.
by Rémi Bernon 12 Oct '22
by Rémi Bernon 12 Oct '22
12 Oct '22
4
11
[PATCH v2 0/3] MR1027: windows.devices.enumeration: Create stub DeviceAccessInformation class.
by Paul Gofman (@gofman) 12 Oct '22
by Paul Gofman (@gofman) 12 Oct '22
12 Oct '22
4
6