[Git][wine/wine][master] shell32: Remove trailing spaces in SHELL_execute.
by Alexandre Julliard (@julliard) Dec. 12, 2024
by Alexandre Julliard (@julliard) Dec. 12, 2024
Dec. 12, 2024
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[Git][wine/wine][master] win32u: Check for driver events more often.
by Alexandre Julliard (@julliard) Dec. 12, 2024
by Alexandre Julliard (@julliard) Dec. 12, 2024
Dec. 12, 2024
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[Git][wine/wine][master] dinput: Queue the relative wheel motion as event data.
by Alexandre Julliard (@julliard) Dec. 12, 2024
by Alexandre Julliard (@julliard) Dec. 12, 2024
Dec. 12, 2024
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[Git][wine/wine][master] 2 commits: winex11: Always check if the GL drawable offscreen state needs to be changed.
by Alexandre Julliard (@julliard) Dec. 12, 2024
by Alexandre Julliard (@julliard) Dec. 12, 2024
Dec. 12, 2024
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[Git][wine/wine][master] winex11: Fixup window config size back to 0x0 if we've requested 1x1.
by Alexandre Julliard (@julliard) Dec. 12, 2024
by Alexandre Julliard (@julliard) Dec. 12, 2024
Dec. 12, 2024
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[Git][wine/wine][master] win32u: Use width and height to check if the display mode is vertical.
by Alexandre Julliard (@julliard) Dec. 12, 2024
by Alexandre Julliard (@julliard) Dec. 12, 2024
Dec. 12, 2024
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[Git][wine/wine][master] 2 commits: dbghelp: Fix error handling in PDB/FPO unwinder.
by Alexandre Julliard (@julliard) Dec. 12, 2024
by Alexandre Julliard (@julliard) Dec. 12, 2024
Dec. 12, 2024
1
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[Git][wine/wine][master] 3 commits: wineboot: Always wrap the wait dialog text.
by Alexandre Julliard (@julliard) Dec. 12, 2024
by Alexandre Julliard (@julliard) Dec. 12, 2024
Dec. 12, 2024
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[Git][wine/wine][master] mshtml: Remove unused MutationObserver DISPID and related hook.
by Alexandre Julliard (@julliard) Dec. 12, 2024
by Alexandre Julliard (@julliard) Dec. 12, 2024
Dec. 12, 2024
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[Git][wine/vkd3d][master] 3 commits: tests/shader_runner: Use is_todo instead of separate shader states.
by Henri Verbeet (@hverbeet) Dec. 12, 2024
by Henri Verbeet (@hverbeet) Dec. 12, 2024
Dec. 12, 2024
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