[Git][wine/vkd3d][master] 2 commits: vkd3d-shader/ir: Give more meaningful names to I/O normalisation levels.
by Henri Verbeet (@hverbeet) Dec. 12, 2024
by Henri Verbeet (@hverbeet) Dec. 12, 2024
Dec. 12, 2024
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[Git][wine/vkd3d][master] 4 commits: vkd3d-shader/hlsl: Document matrix swizzles.
by Henri Verbeet (@hverbeet) Dec. 12, 2024
by Henri Verbeet (@hverbeet) Dec. 12, 2024
Dec. 12, 2024
1
0
[Git][wine/vkd3d][master] 9 commits: vkd3d-shader/hlsl: Explicitly track the copy propagation state stack.
by Henri Verbeet (@hverbeet) Dec. 12, 2024
by Henri Verbeet (@hverbeet) Dec. 12, 2024
Dec. 12, 2024
1
0
[Git][wine/wine][master] dmloader: Remove redundant flag.
by Alexandre Julliard (@julliard) Dec. 11, 2024
by Alexandre Julliard (@julliard) Dec. 11, 2024
Dec. 11, 2024
1
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[Git][wine/wine][master] include: Use inline assembly on Clang MSVC mode in YieldProcessor().
by Alexandre Julliard (@julliard) Dec. 11, 2024
by Alexandre Julliard (@julliard) Dec. 11, 2024
Dec. 11, 2024
1
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[Git][wine/wine][master] configure: Define _load_config_used symbol in the cross-compiler test program.
by Alexandre Julliard (@julliard) Dec. 11, 2024
by Alexandre Julliard (@julliard) Dec. 11, 2024
Dec. 11, 2024
1
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[Git][wine/wine][master] winebus: Wait until the device is started before processing reports.
by Alexandre Julliard (@julliard) Dec. 11, 2024
by Alexandre Julliard (@julliard) Dec. 11, 2024
Dec. 11, 2024
1
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[Git][wine/wine][master] winex11: Request window config when it needs to be raised.
by Alexandre Julliard (@julliard) Dec. 11, 2024
by Alexandre Julliard (@julliard) Dec. 11, 2024
Dec. 11, 2024
1
0
[Git][wine/wine][master] ntoskrnl: Fix off-by-one error in buffer size.
by Alexandre Julliard (@julliard) Dec. 11, 2024
by Alexandre Julliard (@julliard) Dec. 11, 2024
Dec. 11, 2024
1
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[Git][wine/vkd3d][master] vkd3d-shader/ir: Always initialise "*control_point_count" in vsir_signature_from_register_type().
by Henri Verbeet (@hverbeet) Dec. 11, 2024
by Henri Verbeet (@hverbeet) Dec. 11, 2024
Dec. 11, 2024
1
0