[Git][wine/wine][master] webservices: Rename a struct member from bool to boolean.
by Alexandre Julliard (@julliard) Dec. 9, 2024
by Alexandre Julliard (@julliard) Dec. 9, 2024
Dec. 9, 2024
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[Git][wine/wine][master] winebth.sys: Fix new bluetooth events being incorrect set due to variable shadowing.
by Alexandre Julliard (@julliard) Dec. 9, 2024
by Alexandre Julliard (@julliard) Dec. 9, 2024
Dec. 9, 2024
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[Git][wine/wine][master] mscoree: Use correct variable for codebase path.
by Alexandre Julliard (@julliard) Dec. 9, 2024
by Alexandre Julliard (@julliard) Dec. 9, 2024
Dec. 9, 2024
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[Git][wine/wine][master] win32u: Skip updating the cache on driver load if we're already updating it.
by Alexandre Julliard (@julliard) Dec. 9, 2024
by Alexandre Julliard (@julliard) Dec. 9, 2024
Dec. 9, 2024
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[Git][wine/vkd3d][master] 4 commits: vkd3d-shader/ir: Validate the register index and count for signature elements.
by Henri Verbeet (@hverbeet) Dec. 9, 2024
by Henri Verbeet (@hverbeet) Dec. 9, 2024
Dec. 9, 2024
1
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[Git][wine/vkd3d][master] 2 commits: vkd3d-shader/ir: Check that the DCL_INDEX_RANGE effective mask stabilizes after one iteration.
by Henri Verbeet (@hverbeet) Dec. 9, 2024
by Henri Verbeet (@hverbeet) Dec. 9, 2024
Dec. 9, 2024
1
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[Git][wine/vkd3d][master] vkd3d: Drop smaller pools in d3d12_command_allocator_reset_descriptor_pool_array().
by Henri Verbeet (@hverbeet) Dec. 9, 2024
by Henri Verbeet (@hverbeet) Dec. 9, 2024
Dec. 9, 2024
1
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[Git][wine/vkd3d][master] 5 commits: vkd3d-shader/dxbc: Parse the SFI0 ROV requirement.
by Henri Verbeet (@hverbeet) Dec. 9, 2024
by Henri Verbeet (@hverbeet) Dec. 9, 2024
Dec. 9, 2024
1
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[Git][wine/vkd3d][master] 7 commits: vkd3d-shader/spirv: Introduce a SPIR-V parser.
by Henri Verbeet (@hverbeet) Dec. 9, 2024
by Henri Verbeet (@hverbeet) Dec. 9, 2024
Dec. 9, 2024
1
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[Git][wine/vkd3d][master] 3 commits: tests/hlsl: Add float64 wave op tests.
by Henri Verbeet (@hverbeet) Dec. 9, 2024
by Henri Verbeet (@hverbeet) Dec. 9, 2024
Dec. 9, 2024
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