Nikolay Sivov : d2d1: Fix GetPropertyNameLength() return value.
by Alexandre Julliard April 11, 2024
by Alexandre Julliard April 11, 2024
April 11, 2024
1
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Francisco Casas : tests: Add tests for "compile" and CompileShader() syntax.
by Alexandre Julliard April 11, 2024
by Alexandre Julliard April 11, 2024
April 11, 2024
1
0
April 11, 2024
1
0
April 11, 2024
1
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Francisco Casas : vkd3d-shader/hlsl: Parse list of state blocks.
by Alexandre Julliard April 11, 2024
by Alexandre Julliard April 11, 2024
April 11, 2024
1
0
Francisco Casas : vkd3d-shader/hlsl: Introduce hlsl_ir_stateblock_constant.
by Alexandre Julliard April 11, 2024
by Alexandre Julliard April 11, 2024
April 11, 2024
1
0
Francisco Casas : vkd3d-shader/hlsl: Parse and store state blocks on variables.
by Alexandre Julliard April 11, 2024
by Alexandre Julliard April 11, 2024
April 11, 2024
1
0
Francisco Casas : vkd3d-shader/hlsl: Store state block on pass variables.
by Alexandre Julliard April 11, 2024
by Alexandre Julliard April 11, 2024
April 11, 2024
1
0
Francisco Casas : vkd3d-shader/hlsl: Allow KW_PIXELSHADER and KW_VERTEXSHADER as stateblock lhs.
by Alexandre Julliard April 11, 2024
by Alexandre Julliard April 11, 2024
April 11, 2024
1
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Francisco Casas : tests: Test function call syntax for state blocks.
by Alexandre Julliard April 11, 2024
by Alexandre Julliard April 11, 2024
April 11, 2024
1
0