[PATCH v4 0/5] MR255: d3d11: Fix reporting of some format caps.
by Zebediah Figura (@zfigura) June 24, 2022
by Zebediah Figura (@zfigura) June 24, 2022
June 24, 2022
4
8
June 24, 2022
3
4
[PATCH v3 0/6] MR302: winegstreamer: Some wg_transform H264 fixes for Mortal Kombat 11 and Yakuza 4.
by Rémi Bernon June 24, 2022
by Rémi Bernon June 24, 2022
June 24, 2022
3
15
June 24, 2022
6
9
2
7
[PATCH v3 0/5] MR255: d3d11: Fix reporting of some format caps.
by Zebediah Figura (@zfigura) June 23, 2022
by Zebediah Figura (@zfigura) June 23, 2022
June 23, 2022
4
8
[PATCH v2 0/5] MR255: d3d11: Fix reporting of some format caps.
by Zebediah Figura (@zfigura) June 23, 2022
by Zebediah Figura (@zfigura) June 23, 2022
June 23, 2022
5
9
[PATCH 0/2] MR305: regedit: Add support for REG_QWORD type.
by Nikolay Sivov (@nsivov) June 23, 2022
by Nikolay Sivov (@nsivov) June 23, 2022
June 23, 2022
2
2
Re: [PATCH v2 0/1] MR301: iphlpapi: Don't allocate the IO status block on the stack. - approved
by Alexandre Julliard (@julliard) June 23, 2022
by Alexandre Julliard (@julliard) June 23, 2022
June 23, 2022
1
0
Re: [PATCH v2 0/2] MR300: d2d1: Implement IsBufferPrecisionSupported(). - approved
by Alexandre Julliard (@julliard) June 23, 2022
by Alexandre Julliard (@julliard) June 23, 2022
June 23, 2022
1
0