[PATCH v2] ntdll: Add RtlGetDeviceFamilyInfoEnum and RtlConvertDeviceFamilyInfoToString
by Kacper Raczy June 23, 2022
by Kacper Raczy June 23, 2022
June 23, 2022
2
2
June 23, 2022
2
6
Re: [PATCH v2 0/2] MR270: include: Add interface declarations in dxgidebug.idl - approved
by Alexandre Julliard (@julliard) June 22, 2022
by Alexandre Julliard (@julliard) June 22, 2022
June 22, 2022
1
0
Re: [PATCH v3 0/2] MR132: opengl32: Don't prioritize low bit depth formats with non-matching stencil. - approved
by Alexandre Julliard (@julliard) June 22, 2022
by Alexandre Julliard (@julliard) June 22, 2022
June 22, 2022
1
0
Re: [PATCH v2 0/5] MR297: uxtheme: Support parsing more listview parts and states. - approved
by Alexandre Julliard (@julliard) June 22, 2022
by Alexandre Julliard (@julliard) June 22, 2022
June 22, 2022
1
0
[PATCH resend] ntdll: Add RtlGetDeviceFamilyInfoEnum and RtlGetDeviceFamilyInfoEnum
by Kacper Raczy June 22, 2022
by Kacper Raczy June 22, 2022
June 22, 2022
2
2
June 22, 2022
2
6
June 22, 2022
1
0
2
1
[PATCH vkd3d 1/4] vkd3d-compiler: Default to VKD3D_SHADER_SOURCE_HLSL when the source size is smaller than a uint32_t.
by Henri Verbeet June 22, 2022
by Henri Verbeet June 22, 2022
June 22, 2022
2
1