1
0
June 16, 2022
1
0
June 16, 2022
1
0
[PATCH v3 1/8] mfplat/buffer: Fix size for IMC2/IMC4 buffers with odd height.
by Giovanni Mascellani June 16, 2022
by Giovanni Mascellani June 16, 2022
June 16, 2022
3
22
[PATCH 0/2] MR258: win32u: Move menu tracking implementation from user32.
by Jacek Caban (ï¼ jacek) June 16, 2022
by Jacek Caban (ï¼ jacek) June 16, 2022
June 16, 2022
4
4
[PATCH vkd3d 2/2] include: Add ID3D12Device3 declaration in vkd3d_d3d12.idl.
by Biswapriyo Nath June 16, 2022
by Biswapriyo Nath June 16, 2022
June 16, 2022
2
1
[PATCH vkd3d 1/2] include: Add more D3D12_HEAP_FLAGS in vkd3d_d3d12.idl.
by Biswapriyo Nath June 16, 2022
by Biswapriyo Nath June 16, 2022
June 16, 2022
2
1
[PATCH 0/5] MR237: winegstreamer: Implement Resampler and ColorConvert MF transforms.
by Rémi Bernon June 16, 2022
by Rémi Bernon June 16, 2022
June 16, 2022
4
10
[PATCH 0/1] MR259: d3d11: Remove null dxgi object checks.
by Nikolay Sivov (ï¼ nsivov) June 16, 2022
by Nikolay Sivov (ï¼ nsivov) June 16, 2022
June 16, 2022
2
1
Re: [PATCH v5 0/7] MR212: d3d11: Create dxgi resource objects for textures and buffers.
by Nikolay Sivov (ï¼ nsivov) June 16, 2022
by Nikolay Sivov (ï¼ nsivov) June 16, 2022
June 16, 2022
1
0