[PATCH v4 0/1] MR734: tests: Make sure only one thread prints traces at a time.
by Francois Gouget (@fgouget) Aug. 30, 2022
by Francois Gouget (@fgouget) Aug. 30, 2022
Aug. 30, 2022
2
1
[PATCH v2 0/1] MR734: tests: Make sure only one thread prints traces at a time.
by Francois Gouget (@fgouget) Aug. 30, 2022
by Francois Gouget (@fgouget) Aug. 30, 2022
Aug. 30, 2022
2
1
Aug. 30, 2022
5
7
[PATCH 0/1] MR723: winepulse.drv: Check state after connect
by Alistair Leslie-Hughes (@alesliehughes) Aug. 30, 2022
by Alistair Leslie-Hughes (@alesliehughes) Aug. 30, 2022
Aug. 30, 2022
4
5
Re: [PATCH v2 0/4] MR733: Assorted spelling fixes. - approved
by Alexandre Julliard (@julliard) Aug. 30, 2022
by Alexandre Julliard (@julliard) Aug. 30, 2022
Aug. 30, 2022
1
0
Re: [PATCH v2 0/6] MR685: wmvcore/tests: Add tests for output settings, pts ordering and threading support. - approved
by Alexandre Julliard (@julliard) Aug. 30, 2022
by Alexandre Julliard (@julliard) Aug. 30, 2022
Aug. 30, 2022
1
0
Re: [PATCH v2 0/2] MR732: d3dx10: Implement D3DX10PreprocessShaderFromMemory(). - approved
by Alexandre Julliard (@julliard) Aug. 30, 2022
by Alexandre Julliard (@julliard) Aug. 30, 2022
Aug. 30, 2022
1
0
Re: [PATCH v2 0/1] MR727: evr/filter: Implement pin's connect/disconnect. - approved
by Alexandre Julliard (@julliard) Aug. 30, 2022
by Alexandre Julliard (@julliard) Aug. 30, 2022
Aug. 30, 2022
1
0
Re: [PATCH v6 0/6] MR720: winemac: Allow enumeration of non-primary display modes. - approved
by Alexandre Julliard (@julliard) Aug. 30, 2022
by Alexandre Julliard (@julliard) Aug. 30, 2022
Aug. 30, 2022
1
0
Re: [PATCH v3 0/6] MR641: d3dx: MipLevels and CubeTextures support - approved
by Alexandre Julliard (@julliard) Aug. 30, 2022
by Alexandre Julliard (@julliard) Aug. 30, 2022
Aug. 30, 2022
1
0