[PATCH v10 0/6] MR576: win32u: Move display placement logic out of graphics drivers.
by Rémi Bernon Sept. 1, 2022
by Rémi Bernon Sept. 1, 2022
Sept. 1, 2022
2
11
[PATCH v5 0/1] MR734: tests: Make sure only one thread prints traces at a time.
by Francois Gouget (@fgouget) Sept. 1, 2022
by Francois Gouget (@fgouget) Sept. 1, 2022
Sept. 1, 2022
2
2
Sept. 1, 2022
4
4
[PATCH v2 0/5] MR729: windows.media.speech: Initial recognition session work.
by Bernhard Kölbl Aug. 31, 2022
by Bernhard Kölbl Aug. 31, 2022
Aug. 31, 2022
2
6
[PATCH v6 0/8] MR717: Implement application hives in the registry
by Santino Mazza (@tati1454) Aug. 31, 2022
by Santino Mazza (@tati1454) Aug. 31, 2022
Aug. 31, 2022
3
10
Re: [PATCH v5 0/6] MR697: Implement d3dx10 effect creation for compiled shader. - approved
by Alexandre Julliard (@julliard) Aug. 31, 2022
by Alexandre Julliard (@julliard) Aug. 31, 2022
Aug. 31, 2022
1
0
Re: [PATCH v2 0/1] MR740: bcrypt: Force symmetric key reset if necessary. - approved
by Alexandre Julliard (@julliard) Aug. 31, 2022
by Alexandre Julliard (@julliard) Aug. 31, 2022
Aug. 31, 2022
1
0
Re: [PATCH v2 0/2] MR753: dwrite: Skip variation selectors in MapCharacters(). - approved
by Alexandre Julliard (@julliard) Aug. 31, 2022
by Alexandre Julliard (@julliard) Aug. 31, 2022
Aug. 31, 2022
1
0
Re: [PATCH v3 0/6] MR749: uiautomationcore: Implement UI Automation Runtime IDs and UiaHUiaNodeFromVariant. - approved
by Alexandre Julliard (@julliard) Aug. 31, 2022
by Alexandre Julliard (@julliard) Aug. 31, 2022
Aug. 31, 2022
1
0
Re: [PATCH v2 0/1] MR751: windows.media.speech: Remove WINAPI on static functions where not needed. - approved
by Alexandre Julliard (@julliard) Aug. 31, 2022
by Alexandre Julliard (@julliard) Aug. 31, 2022
Aug. 31, 2022
1
0