wine-gitlab@list.winehq.org
January 2023
- 4 participants
- 741 discussions
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[PATCH 0/9] MR2021: include: Add more WinRT generic collections definitions.
by Rémi Bernon Jan. 25, 2023
by Rémi Bernon Jan. 25, 2023
Jan. 25, 2023
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[PATCH v8 0/3] MR1578: ntdll: TlsIndex should not actually contain tls indices
by Evan Tang (@etang-cw) Jan. 25, 2023
by Evan Tang (@etang-cw) Jan. 25, 2023
Jan. 25, 2023
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[PATCH 0/5] MR2020: dinput: Some cleanup before fixing its background thread.
by Rémi Bernon Jan. 25, 2023
by Rémi Bernon Jan. 25, 2023
Jan. 25, 2023
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[PATCH 0/5] MR2014: win32u: Make some symbols static or hidden.
by Zebediah Figura (@zfigura) Jan. 25, 2023
by Zebediah Figura (@zfigura) Jan. 25, 2023
Jan. 25, 2023
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[PATCH 0/5] MR2019: windows.gaming.input: Misc fixes for force feedback direction.
by Rémi Bernon Jan. 25, 2023
by Rémi Bernon Jan. 25, 2023
Jan. 25, 2023
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[PATCH 0/1] MR2018: include: Add _XHR enum values
by Alistair Leslie-Hughes (@alesliehughes) Jan. 25, 2023
by Alistair Leslie-Hughes (@alesliehughes) Jan. 25, 2023
Jan. 25, 2023
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[PATCH 0/2] MR2016: winex11: Take advantage of RTL_CONSTANT_STRING.
by Alex Henrie (@alexhenrie) Jan. 25, 2023
by Alex Henrie (@alexhenrie) Jan. 25, 2023
Jan. 25, 2023
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[PATCH 0/5] MR70: vkd3d-shader/hlsl: Make single-component swizzles retrieve a scalar and add more swizzle tests.
by Francisco Casas (@fcasas) Jan. 24, 2023
by Francisco Casas (@fcasas) Jan. 24, 2023
Jan. 24, 2023
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[PATCH v2 0/1] MR67: vkd3d: Store a struct d3d12_descriptor_heap pointer in each CBV/SRV/UAV descriptor.
by Conor McCarthy (@cmccarthy) Jan. 24, 2023
by Conor McCarthy (@cmccarthy) Jan. 24, 2023
Jan. 24, 2023
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