wine-gitlab@list.winehq.org
October 2023
- 4 participants
- 1219 discussions
Re: [PATCH v2 0/1] MR4125: gdi32: Fix leak in GdiDeleteSpoolFileHandle. - approved
by Alexandre Julliard (@julliard) Oct. 17, 2023
by Alexandre Julliard (@julliard) Oct. 17, 2023
Oct. 17, 2023
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Re: [PATCH v2 0/1] MR4112: mf/tests: Increase buffer to prevent stack corruption - approved
by Alexandre Julliard (@julliard) Oct. 17, 2023
by Alexandre Julliard (@julliard) Oct. 17, 2023
Oct. 17, 2023
1
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Re: [PATCH v4 0/16] MR4046: windows.media.mediacontrol: Implement some IMusicDisplayProperties and IMusicDisplayProperties2 properties. - approved
by Alexandre Julliard (@julliard) Oct. 17, 2023
by Alexandre Julliard (@julliard) Oct. 17, 2023
Oct. 17, 2023
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Re: [PATCH v2 0/1] MR411: vkd3d-shader/spirv: Initialise "symbol.descriptor_array" in spirv_compiler_emit_combined_sampler_declarations(). - approved
by Alexandre Julliard (@julliard) Oct. 17, 2023
by Alexandre Julliard (@julliard) Oct. 17, 2023
Oct. 17, 2023
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Re: [PATCH v2 0/1] MR410: tests: Specify argument types for dxcompiler_create(). - approved
by Alexandre Julliard (@julliard) Oct. 17, 2023
by Alexandre Julliard (@julliard) Oct. 17, 2023
Oct. 17, 2023
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Re: [PATCH v7 0/3] MR388: vkd3d-shader/dxil: Read some shader properties. - approved
by Alexandre Julliard (@julliard) Oct. 17, 2023
by Alexandre Julliard (@julliard) Oct. 17, 2023
Oct. 17, 2023
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Oct. 17, 2023
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[PATCH 0/1] MR4117: d3dcompiler_43: Use debugstr_fourcc instead of debugstr_an.
by Alex Henrie (@alexhenrie) Oct. 17, 2023
by Alex Henrie (@alexhenrie) Oct. 17, 2023
Oct. 17, 2023
3
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[PATCH 0/1] MR4118: d3dx9_36: Use debugstr_fourcc instead of debugstr_an.
by Alex Henrie (@alexhenrie) Oct. 17, 2023
by Alex Henrie (@alexhenrie) Oct. 17, 2023
Oct. 17, 2023
3
2
[PATCH 0/1] MR4120: evr: Use debugstr_fourcc instead of debugstr_an.
by Alex Henrie (@alexhenrie) Oct. 17, 2023
by Alex Henrie (@alexhenrie) Oct. 17, 2023
Oct. 17, 2023
3
2