wine-gitlab@list.winehq.org
November 2023
- 4 participants
- 1513 discussions
[PATCH 0/1] MR4342: mfplat/tests: Shut down the media source in test_create_from_file_handler_callback_Invoke().
by Zebediah Figura (@zfigura) Nov. 8, 2023
by Zebediah Figura (@zfigura) Nov. 8, 2023
Nov. 8, 2023
2
1
[PATCH 0/2] MR4316: winegstreamer: Implement wg_muxer_push_sample.
by Ziqing Hui (@zhui) Nov. 8, 2023
by Ziqing Hui (@zhui) Nov. 8, 2023
Nov. 8, 2023
4
4
[PATCH 0/2] MR4328: ntdll: Don't allocate vprot entries until commit.
by Evan Tang (@etang-cw) Nov. 8, 2023
by Evan Tang (@etang-cw) Nov. 8, 2023
Nov. 8, 2023
4
7
[PATCH v2 0/7] MR4341: msvcrt: Add implementation of more localized functions
by Bartosz Kosiorek (@gang65) Nov. 8, 2023
by Bartosz Kosiorek (@gang65) Nov. 8, 2023
Nov. 8, 2023
2
8
Re: [PATCH v2 0/7] MR454: hlsl: Improve function type matching a bit.
by Zebediah Figura (@zfigura) Nov. 8, 2023
by Zebediah Figura (@zfigura) Nov. 8, 2023
Nov. 8, 2023
1
0
[PATCH v3 0/4] MR4313: MSVCRT _(w)environ[] has a separate allocation chunk for each entry.
by eric pouech (@epo) Nov. 8, 2023
by eric pouech (@epo) Nov. 8, 2023
Nov. 8, 2023
3
12
[PATCH v3 0/1] MR333: vkd3d-shader/hlsl: Add refract() function.
by Nikolay Sivov (@nsivov) Nov. 8, 2023
by Nikolay Sivov (@nsivov) Nov. 8, 2023
Nov. 8, 2023
3
3
3
11
[PATCH 0/1] MR455: tests: Add more semantics to test_nop_tessellation_shaders().
by Zebediah Figura (@zfigura) Nov. 8, 2023
by Zebediah Figura (@zfigura) Nov. 8, 2023
Nov. 8, 2023
4
3
[PATCH 0/2] MR452: vkd3d-compiler: Minor tweaks to the usage text.
by Henri Verbeet (@hverbeet) Nov. 8, 2023
by Henri Verbeet (@hverbeet) Nov. 8, 2023
Nov. 8, 2023
3
4