wine-gitlab@list.winehq.org
November 2023
- 4 participants
- 1516 discussions
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[PATCH 0/1] MR455: tests: Add more semantics to test_nop_tessellation_shaders().
by Zebediah Figura (@zfigura) Nov. 8, 2023
by Zebediah Figura (@zfigura) Nov. 8, 2023
Nov. 8, 2023
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[PATCH 0/2] MR452: vkd3d-compiler: Minor tweaks to the usage text.
by Henri Verbeet (@hverbeet) Nov. 8, 2023
by Henri Verbeet (@hverbeet) Nov. 8, 2023
Nov. 8, 2023
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[PATCH 0/2] MR451: vkd3d: Report D3D12_FORMAT_SUPPORT2_UAV_TYPED_LOAD/STORE for UAV formats when supported.
by Henri Verbeet (@hverbeet) Nov. 8, 2023
by Henri Verbeet (@hverbeet) Nov. 8, 2023
Nov. 8, 2023
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[PATCH v5 0/8] MR417: vkd3d-shader/hlsl: Add ceil() function.
by Nikolay Sivov (@nsivov) Nov. 8, 2023
by Nikolay Sivov (@nsivov) Nov. 8, 2023
Nov. 8, 2023
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[PATCH v7 0/1] MR371: vkd3d-shader/hlsl: Implement ternary operator for SM1.
by Nikolay Sivov (@nsivov) Nov. 8, 2023
by Nikolay Sivov (@nsivov) Nov. 8, 2023
Nov. 8, 2023
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[PATCH v6 0/1] MR366: vkd3d-shader/hlsl: Add tex2Dlod() function.
by Nikolay Sivov (@nsivov) Nov. 8, 2023
by Nikolay Sivov (@nsivov) Nov. 8, 2023
Nov. 8, 2023
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[PATCH 0/1] MR4333: wininet: Use SecureZeroMemory() to clear magic fields.
by eric pouech (@epo) Nov. 8, 2023
by eric pouech (@epo) Nov. 8, 2023
Nov. 8, 2023
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Re: [PATCH v2 0/7] MR454: hlsl: Improve function type matching a bit. - approved
by Giovanni Mascellani (@giomasce) Nov. 8, 2023
by Giovanni Mascellani (@giomasce) Nov. 8, 2023
Nov. 8, 2023
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0
[PATCH v6 0/6] MR4140: uxtheme/tests: Add some tests for OpenThemeData() with various app/class names.
by Dmitry Timoshkov (@dmitry) Nov. 8, 2023
by Dmitry Timoshkov (@dmitry) Nov. 8, 2023
Nov. 8, 2023
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