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wine-gitlab@list.winehq.org

November 2023

  • 4 participants
  • 1516 discussions
[PATCH v11 0/3] MR474: Draft: Test running the shader runner on the correct test data on Windows.
by Giovanni Mascellani (@giomasce) Nov. 15, 2023

Nov. 15, 2023
So far this MR is just for experimentation, do not review it. -- v11: ci: Execute the shader runner on the correct test data on Windows. ci: Deduplicate the CI configuration for Windows. Test. https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/474
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[PATCH v10 0/2] MR474: Draft: Test running the shader runner on the correct test data on Windows.
by Giovanni Mascellani (@giomasce) Nov. 15, 2023

Nov. 15, 2023
So far this MR is just for experimentation, do not review it. -- v10: Test. Test. https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/474
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[PATCH v2 0/1] MR4373: user32: Add stubs for GetWindowDpiHostingBehavior and SetThreadDpiHostingBehavior
by Paweł Ulita Nov. 15, 2023

Nov. 15, 2023
Recent versions of Native Instruments Kontakt 7 introduced some additional HiDPI features. To do this, Kontakt calls 2 functions in `user32.dll` that Wine hasn't implemented yet: `GetWindowDpiHostingBehavior` and `SetThreadDpiHostingBehavior`. This patch adds stubs for these 2 functions and apparently that's enough for Kontakt. This is my first contribution to Wine, I'm not 100% sure if everything is like it should be. -- v2: user32: Add stubs for GetWindowDpiHostingBehavior and SetThreadDpiHostingBehavior https://gitlab.winehq.org/wine/wine/-/merge_requests/4373
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[PATCH v9 0/3] MR474: Draft: Test running the shader runner on the correct test data on Windows.
by Giovanni Mascellani (@giomasce) Nov. 15, 2023

Nov. 15, 2023
So far this MR is just for experimentation, do not review it. -- v9: Test. https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/474
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0 0
[PATCH v8 0/3] MR474: Draft: Test running the shader runner on the correct test data on Windows.
by Giovanni Mascellani (@giomasce) Nov. 15, 2023

Nov. 15, 2023
So far this MR is just for experimentation, do not review it. -- v8: Test. https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/474
2 3
0 0
[PATCH v7 0/3] MR474: Draft: Test running the shader runner on the correct test data on Windows.
by Giovanni Mascellani (@giomasce) Nov. 15, 2023

Nov. 15, 2023
So far this MR is just for experimentation, do not review it. -- v7: Test. https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/474
2 3
0 0
[PATCH v6 0/3] MR474: Draft: Test running the shader runner on the correct test data on Windows.
by Giovanni Mascellani (@giomasce) Nov. 15, 2023

Nov. 15, 2023
So far this MR is just for experimentation, do not review it. -- v6: Test. https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/474
2 3
0 0
[PATCH v5 0/3] MR474: Draft: Test running the shader runner on the correct test data on Windows.
by Giovanni Mascellani (@giomasce) Nov. 15, 2023

Nov. 15, 2023
So far this MR is just for experimentation, do not review it. -- v5: Test. Second. First. https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/474
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[PATCH v3 0/1] MR474: Draft: Test running the shader runner on the correct test data on Windows.
by Giovanni Mascellani (@giomasce) Nov. 15, 2023

Nov. 15, 2023
So far this MR is just for experimentation, do not review it. -- v3: Test. https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/474
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[PATCH 0/1] MR4391: mshtml: Fix misleading-indentation warning.
by Bartosz Kosiorek (@gang65) Nov. 15, 2023

Nov. 15, 2023
-- https://gitlab.winehq.org/wine/wine/-/merge_requests/4391
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