Re: [PATCH v2 0/1] MR2706: ntdll: Print RPC_S_SERVER_UNAVAILABLE exceptions - approved
by Alexandre Julliard (@julliard) April 27, 2023
by Alexandre Julliard (@julliard) April 27, 2023
April 27, 2023
1
0
Re: [PATCH v5 0/1] MR2602: mfplat: Fix returned buffer length in dxgi_surface_buffer_lock(). - approved
by Alexandre Julliard (@julliard) April 27, 2023
by Alexandre Julliard (@julliard) April 27, 2023
April 27, 2023
1
0
Re: [PATCH v2 0/1] MR2716: po: Update Lithuanian translation. - approved
by Alexandre Julliard (@julliard) April 27, 2023
by Alexandre Julliard (@julliard) April 27, 2023
April 27, 2023
1
0
Re: [PATCH v3 0/2] MR2692: msi:custom: ok_() takes printf-style arguments. - approved
by Alexandre Julliard (@julliard) April 27, 2023
by Alexandre Julliard (@julliard) April 27, 2023
April 27, 2023
1
0
[PATCH 0/2] MR2717: d3d9/tests: AMD GPUs sample the border color of cube textures.
by Stefan Dösinger April 27, 2023
by Stefan Dösinger April 27, 2023
April 27, 2023
2
3
[PATCH v2 0/2] MR2578: Fixing module paths in LdrPath (corner case).
by eric pouech (@epo) April 27, 2023
by eric pouech (@epo) April 27, 2023
April 27, 2023
3
6
[PATCH v4 0/1] MR2710: ntdll: Implement efficiency class reporting for intel hybrid CPUs.
by Torge Matthies (@tmatthies) April 27, 2023
by Torge Matthies (@tmatthies) April 27, 2023
April 27, 2023
2
3
[PATCH v9 0/13] MR148: vkd3d-shader/hlsl: Support semantics for array types.
by Francisco Casas (@fcasas) April 27, 2023
by Francisco Casas (@fcasas) April 27, 2023
April 27, 2023
4
20
[PATCH 0/5] MR2704: imm32: More tests and fixes for IMMGWL_IMC and ImmGenerateMessages.
by Rémi Bernon April 27, 2023
by Rémi Bernon April 27, 2023
April 27, 2023
1
6
[PATCH v3 0/3] MR2705: d3dcompiler: D3DAssemble is a private export.
by Stefan Dösinger April 27, 2023
by Stefan Dösinger April 27, 2023
April 27, 2023
2
4