[PATCH v10 0/1] MR135: vkd3d-shader/hlsl: Add support for sample index argument in Load().
by Nikolay Sivov (@nsivov) April 27, 2023
by Nikolay Sivov (@nsivov) April 27, 2023
April 27, 2023
2
1
[PATCH v10 0/4] MR2669: wine{alsa,coreaudio,oss,pulse}: Move AudioSessionControl into mmdevapi.
by Davide Beatrici (@davidebeatrici) April 27, 2023
by Davide Beatrici (@davidebeatrici) April 27, 2023
April 27, 2023
3
8
Re: [PATCH v2 0/9] MR895: msxml3/tests: Filter attributes tests by version.
by Daniel Lehman (@dlehman25) April 27, 2023
by Daniel Lehman (@dlehman25) April 27, 2023
April 27, 2023
1
0
Re: [PATCH v2 0/9] MR895: msxml3/tests: Filter attributes tests by version.
by Daniel Lehman (@dlehman25) April 27, 2023
by Daniel Lehman (@dlehman25) April 27, 2023
April 27, 2023
1
0
[PATCH v9 0/4] MR2669: wine{alsa,coreaudio,oss,pulse}: Move AudioSessionControl into mmdevapi.
by Davide Beatrici (@davidebeatrici) April 27, 2023
by Davide Beatrici (@davidebeatrici) April 27, 2023
April 27, 2023
3
7
[PATCH v2 0/2] MR2692: Draft: msi:custom: ok_() takes printf-style arguments.
by Francois Gouget (@fgouget) April 27, 2023
by Francois Gouget (@fgouget) April 27, 2023
April 27, 2023
3
4
April 27, 2023
1
1
[PATCH 0/4] MR181: vkd3d-shader: Normalise signatures and input/output registers to the Shader Model 6 pattern.
by Conor McCarthy (@cmccarthy) April 27, 2023
by Conor McCarthy (@cmccarthy) April 27, 2023
April 27, 2023
4
8
[PATCH v2 0/1] MR180: vkd3d-shader/hlsl: Partially implement static expressions evaluation.
by Nikolay Sivov (@nsivov) April 27, 2023
by Nikolay Sivov (@nsivov) April 27, 2023
April 27, 2023
3
6
[PATCH 0/1] MR182: vkd3d-shader/hlsl: Introduce hlsl_ir_index, part 2/2 (optional).
by Francisco Casas (@fcasas) April 27, 2023
by Francisco Casas (@fcasas) April 27, 2023
April 27, 2023
3
2