July 26, 2023
5
21
July 25, 2023
4
9
[PATCH v5 0/1] MR477: d3drm/tests: Show Clear sets background color
by Alistair Leslie-Hughes (@alesliehughes) July 17, 2023
by Alistair Leslie-Hughes (@alesliehughes) July 17, 2023
July 17, 2023
4
4
[PATCH v9 0/4] MR1895: Fixes for NtOpenFile of read-only files with FILE_WRITE_ATTRIBUTES
by Joel Holdsworth (@jhol) July 11, 2023
by Joel Holdsworth (@jhol) July 11, 2023
July 11, 2023
7
23
[PATCH v2 0/4] MR585: Improve is_gecko_path() for handling non-ASCII characters.
by Jactry Zeng (@jactry) July 8, 2023
by Jactry Zeng (@jactry) July 8, 2023
July 8, 2023
4
6
July 4, 2023
4
11
[PATCH v2 0/4] MR2822: wined3d: Recreate swapchain textures in wined3d_swapchain_resize_buffers().
by Zebediah Figura (@zfigura) June 29, 2023
by Zebediah Figura (@zfigura) June 29, 2023
June 29, 2023
3
5
[PATCH v15 0/5] MR44: vkd3d-shader/dxil: Read and validate DXIL bitcode blocks.
by Conor McCarthy (@cmccarthy) June 26, 2023
by Conor McCarthy (@cmccarthy) June 26, 2023
June 26, 2023
3
6
[PATCH v3 0/3] MR200: vkd3d-shader: Signature reflection API.
by Zebediah Figura (@zfigura) June 23, 2023
by Zebediah Figura (@zfigura) June 23, 2023
June 23, 2023
4
20
[PATCH 0/1] MR1045: include: Add wine/winrt.h and define IInspectable helpers there.
by Paul Gofman (@gofman) June 23, 2023
by Paul Gofman (@gofman) June 23, 2023
June 23, 2023
3
4