[PATCH 0/4] MR193: vkd3d-shader/hlsl: Add support for writing RWStructuredBuffer declarations.
by Nikolay Sivov (@nsivov) May 2, 2023
by Nikolay Sivov (@nsivov) May 2, 2023
May 2, 2023
3
9
[PATCH v7 0/11] MR1074: Draft: ntdll: Improve Valgrind and GDB integration.
by Rémi Bernon May 2, 2023
by Rémi Bernon May 2, 2023
May 2, 2023
1
11
May 2, 2023
4
4
May 2, 2023
5
10
May 2, 2023
1
4
Re: [PATCH v3 0/1] MR499: server: Allow cancelling alerted asyncs.
by Jinoh Kang (@iamahuman) May 2, 2023
by Jinoh Kang (@iamahuman) May 2, 2023
May 2, 2023
1
0
May 2, 2023
1
9
May 2, 2023
2
10
[PATCH 0/1] MR192: vkd3d: Do not reset the descriptor heap count unless full or the command list is reset.
by Conor McCarthy (@cmccarthy) May 2, 2023
by Conor McCarthy (@cmccarthy) May 2, 2023
May 2, 2023
3
2
[PATCH v2 0/2] MR190: vkd3d-shader/hlsl: Implement asfloat().
by Nikolay Sivov (@nsivov) May 2, 2023
by Nikolay Sivov (@nsivov) May 2, 2023
May 2, 2023
3
4