May 2, 2023
5
10
May 2, 2023
1
4
Re: [PATCH v3 0/1] MR499: server: Allow cancelling alerted asyncs.
by Jinoh Kang (@iamahuman) May 2, 2023
by Jinoh Kang (@iamahuman) May 2, 2023
May 2, 2023
1
0
May 2, 2023
1
9
May 2, 2023
2
10
[PATCH 0/1] MR192: vkd3d: Do not reset the descriptor heap count unless full or the command list is reset.
by Conor McCarthy (@cmccarthy) May 2, 2023
by Conor McCarthy (@cmccarthy) May 2, 2023
May 2, 2023
3
2
[PATCH v2 0/2] MR190: vkd3d-shader/hlsl: Implement asfloat().
by Nikolay Sivov (@nsivov) May 2, 2023
by Nikolay Sivov (@nsivov) May 2, 2023
May 2, 2023
3
4
[PATCH v6 0/1] MR180: vkd3d-shader/hlsl: Partially implement static expressions evaluation.
by Nikolay Sivov (@nsivov) May 2, 2023
by Nikolay Sivov (@nsivov) May 2, 2023
May 2, 2023
4
3
[PATCH v4 0/5] MR176: hlsl: Return hlsl_ir_node pointers from instruction constructors, part 3.
by Zebediah Figura (@zfigura) May 2, 2023
by Zebediah Figura (@zfigura) May 2, 2023
May 2, 2023
4
8
[PATCH 0/1] MR187: vkd3d-shader/d3d-asm: Rename trace.c to d3d_asm.c.
by Henri Verbeet (@hverbeet) May 2, 2023
by Henri Verbeet (@hverbeet) May 2, 2023
May 2, 2023
3
3