[PATCH 0/1] MR234: vkd3d-shader/hlsl: Partially implement Load() for the Buffer object.
by Nikolay Sivov (@nsivov) June 15, 2023
by Nikolay Sivov (@nsivov) June 15, 2023
June 15, 2023
5
8
[PATCH 0/1] MR3063: winegstreamer: Implement Flush for WMV decoder DMO.
by Ziqing Hui (@zhui) June 14, 2023
by Ziqing Hui (@zhui) June 14, 2023
June 14, 2023
5
4
June 14, 2023
3
6
June 14, 2023
2
5
Re: [PATCH v3 0/1] MR3065: commdlg: Fix dialog template parser when caption starts with a DBCS character. - approved
by Alexandre Julliard (@julliard) June 14, 2023
by Alexandre Julliard (@julliard) June 14, 2023
June 14, 2023
1
0
Re: [PATCH v2 0/1] MR3039: shell32: Fix memory leak on error path in FolderItems_Constructor (scan-build). - approved
by Alexandre Julliard (@julliard) June 14, 2023
by Alexandre Julliard (@julliard) June 14, 2023
June 14, 2023
1
0
Re: [PATCH v2 0/1] MR3064: scrrun/dictionary: Compare key values in addition to their hashes. - approved
by Alexandre Julliard (@julliard) June 14, 2023
by Alexandre Julliard (@julliard) June 14, 2023
June 14, 2023
1
0
Re: [PATCH v3 0/4] MR3052: sapi: Finish implementing basic functionality for SpMMAudioOut. - approved
by Alexandre Julliard (@julliard) June 14, 2023
by Alexandre Julliard (@julliard) June 14, 2023
June 14, 2023
1
0
[PATCH v2 0/2] MR3053: opengl32: Do not expose ARB_buffer_storage on wow64.
by Zebediah Figura (@zfigura) June 14, 2023
by Zebediah Figura (@zfigura) June 14, 2023
June 14, 2023
4
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[PATCH v5 0/2] MR2778: mfmediaengine: Add support for video effects.
by Bernhard Kölbl June 14, 2023
by Bernhard Kölbl June 14, 2023
June 14, 2023
3
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