[PATCH 0/2] MR482: advapi32/tests: Test kernel object security with the primary token as well.
by Jinoh Kang (@iamahuman) Nov. 9, 2024
by Jinoh Kang (@iamahuman) Nov. 9, 2024
Nov. 9, 2024
2
3
[PATCH 0/1] MR474: server: Default the token owner to the token user.
by Jinoh Kang (@iamahuman) Nov. 9, 2024
by Jinoh Kang (@iamahuman) Nov. 9, 2024
Nov. 9, 2024
2
3
Nov. 6, 2024
5
12
[PATCH v19 0/11] MR1180: Make all kernel callbacks go through user32
by Torge Matthies (@tmatthies) Nov. 6, 2024
by Torge Matthies (@tmatthies) Nov. 6, 2024
Nov. 6, 2024
3
14
Oct. 3, 2024
2
7
[PATCH v2 0/1] MR2657: d3d9/tests: test table fog z vs rhw with shaders, depth bias, oDepth..
by Aleksey Komarov (@q4a) Aug. 8, 2024
by Aleksey Komarov (@q4a) Aug. 8, 2024
Aug. 8, 2024
8
17
[PATCH 0/1] MR3047: ntdll: hook mmap for force allocate low 32-bit memory on wow64
by Fan WenJie (@fanwenjie) July 26, 2024
by Fan WenJie (@fanwenjie) July 26, 2024
July 26, 2024
5
5
[PATCH v4 0/2] MR2120: user32: Post WM_INPUT_DEVICE_CHANGE when registering for notifications
by Evan Tang (@etang-cw) May 28, 2024
by Evan Tang (@etang-cw) May 28, 2024
May 28, 2024
3
4
[PATCH 0/2] MR2404: ddraw: Two improvements for Prince of Persia 3D.
by Zebediah Figura (@zfigura) May 28, 2024
by Zebediah Figura (@zfigura) May 28, 2024
May 28, 2024
6
15
[PATCH 0/3] MR3193: winegstreamer: Make wg_parser be able to output compressed samples.
by Ziqing Hui (@zhui) May 28, 2024
by Ziqing Hui (@zhui) May 28, 2024
May 28, 2024
5
13