[PATCH 0/1] MR3338: wined3d: Identity AMD as valid gl vendor string.
by Etaash Mathamsetty (@etaash.mathamsetty) Dec. 12, 2023
by Etaash Mathamsetty (@etaash.mathamsetty) Dec. 12, 2023
Dec. 12, 2023
4
16
[PATCH v3 0/15] MR895: msxml3/tests: Filter attributes tests by version.
by Daniel Lehman (@dlehman25) Dec. 8, 2023
by Daniel Lehman (@dlehman25) Dec. 8, 2023
Dec. 8, 2023
2
18
[PATCH 0/1] MR2416: setupapi: Stub in CM_Register_Notification
by James McDonnell (@ElementalWarrior) Dec. 7, 2023
by James McDonnell (@ElementalWarrior) Dec. 7, 2023
Dec. 7, 2023
3
3
Dec. 7, 2023
3
2
[PATCH 0/1] MR411: win32u: Don't load bitmap only TTF fonts without bitmap table.
by Paul Gofman (@gofman) Dec. 4, 2023
by Paul Gofman (@gofman) Dec. 4, 2023
Dec. 4, 2023
5
12
Dec. 1, 2023
4
8
Nov. 28, 2023
4
5
Nov. 24, 2023
3
14
[PATCH 0/1] MR1995: ntoskrnl.exe: Update version resource.
by Etaash Mathamsetty (@etaash.mathamsetty) Nov. 9, 2023
by Etaash Mathamsetty (@etaash.mathamsetty) Nov. 9, 2023
Nov. 9, 2023
4
7
[PATCH v2 0/1] MR234: vkd3d-shader/hlsl: Partially implement Load() for the Buffer object.
by Nikolay Sivov (@nsivov) Nov. 7, 2023
by Nikolay Sivov (@nsivov) Nov. 7, 2023
Nov. 7, 2023
5
5