[PATCH 0/1] MR1981: shell32: Handle NULL sPathTarget in all places before copying it.
by Gabriel Ivăncescu March 13, 2024
by Gabriel Ivăncescu March 13, 2024
March 13, 2024
1
2
[PATCH 0/1] MR667: win32u: Ignore SetWindowPos() if it is trying to change topmost state for child window.
by Paul Gofman (@gofman) March 3, 2024
by Paul Gofman (@gofman) March 3, 2024
March 3, 2024
4
4
[PATCH v2 0/4] MR3199: winhttp: Handle SEC_I_RENEGOTIATE after DecryptMessage.
by Rémi Bernon Feb. 29, 2024
by Rémi Bernon Feb. 29, 2024
Feb. 29, 2024
3
8
[PATCH v6 0/5] MR2698: winex11: Avoid breaking XIM XFilterEvent / XmbLookupString sequence.
by Rémi Bernon Feb. 29, 2024
by Rémi Bernon Feb. 29, 2024
Feb. 29, 2024
1
7
[PATCH v11 0/3] MR741: ntdll: Implement NtFlushProcessWriteBuffers.
by Torge Matthies (@tmatthies) Feb. 16, 2024
by Torge Matthies (@tmatthies) Feb. 16, 2024
Feb. 16, 2024
3
10
[PATCH 0/1] MR1425: ntdll: Return FILE_DEVICE_DISK for Unix FIFOs and sockets from get_device_info().
by Paul Gofman (@gofman) Feb. 14, 2024
by Paul Gofman (@gofman) Feb. 14, 2024
Feb. 14, 2024
4
4
[PATCH 0/4] MR3422: ddraw tests for Pick and GetPickRecords
by Jeffrey Smith (@whydoubt) Feb. 7, 2024
by Jeffrey Smith (@whydoubt) Feb. 7, 2024
Feb. 7, 2024
4
6
[PATCH 0/1] MR2902: winex11.drv: Expose GWL_STYLE and GWL_EXSTYLE as X11 properties.
by Joshua Ashton (@joshua) Feb. 2, 2024
by Joshua Ashton (@joshua) Feb. 2, 2024
Feb. 2, 2024
6
11
Jan. 31, 2024
4
12
[PATCH v5 0/1] MR263: vkd3d-shader/spirv: Refactor the type system.
by Conor McCarthy (@cmccarthy) Jan. 23, 2024
by Conor McCarthy (@cmccarthy) Jan. 23, 2024
Jan. 23, 2024
3
3