July 15, 2023
2
5
Re: [PATCH v2 0/7] MR3305: Remove DECLSPEC_HIDDEN DirectX - approved
by Nikolay Sivov (@nsivov) July 14, 2023
by Nikolay Sivov (@nsivov) July 14, 2023
July 14, 2023
1
0
[PATCH 0/1] MR3317: d3dcompiler/tests: Add another test for matrix majority flags.
by Nikolay Sivov (@nsivov) July 14, 2023
by Nikolay Sivov (@nsivov) July 14, 2023
July 14, 2023
3
4
Re: [PATCH v2 0/2] MR3326: wmp: Two crash fixes - approved
by Alexandre Julliard (@julliard) July 14, 2023
by Alexandre Julliard (@julliard) July 14, 2023
July 14, 2023
1
0
Re: [PATCH v2 0/1] MR3325: shell32: Don't fall back to $HOME for missing user special folders. - approved
by Alexandre Julliard (@julliard) July 14, 2023
by Alexandre Julliard (@julliard) July 14, 2023
July 14, 2023
1
0
Re: [PATCH v2 0/4] MR3335: include: Add ID2D1DeviceContext4 in d2d1_3.idl - approved
by Alexandre Julliard (@julliard) July 14, 2023
by Alexandre Julliard (@julliard) July 14, 2023
July 14, 2023
1
0
Re: [PATCH v2 0/6] MR3320: wined3d: Move Vulkan declarations to wined3d_vk.h, part 3/3. - approved
by Alexandre Julliard (@julliard) July 14, 2023
by Alexandre Julliard (@julliard) July 14, 2023
July 14, 2023
1
0
Re: [PATCH v2 0/1] MR3332: secur32/tests: Fix a test failure and extend tests. - approved
by Alexandre Julliard (@julliard) July 14, 2023
by Alexandre Julliard (@julliard) July 14, 2023
July 14, 2023
1
0
Re: [PATCH v2 0/2] MR3327: opengl32: Fixes for wow64 buffer mapping. - approved
by Alexandre Julliard (@julliard) July 14, 2023
by Alexandre Julliard (@julliard) July 14, 2023
July 14, 2023
1
0
Re: [PATCH v2 0/3] MR3322: msi: Fully initialize the control structure in dialog_line_control(), and make it further consistent with other controls. - approved
by Alexandre Julliard (@julliard) July 14, 2023
by Alexandre Julliard (@julliard) July 14, 2023
July 14, 2023
1
0