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Re: [PATCH v2 0/7] MR3305: Remove DECLSPEC_HIDDEN DirectX - approved
by Zebediah Figura (@zfigura) July 14, 2023
by Zebediah Figura (@zfigura) July 14, 2023
July 14, 2023
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[PATCH 0/2] MR3327: opengl32: Fixes for wow64 buffer mapping.
by Zebediah Figura (@zfigura) July 14, 2023
by Zebediah Figura (@zfigura) July 14, 2023
July 14, 2023
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[PATCH v2 0/8] MR3328: sapi: Implement more functionality for SpVoice.
by Shaun Ren (@shaunren) July 14, 2023
by Shaun Ren (@shaunren) July 14, 2023
July 14, 2023
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[PATCH 0/4] MR3335: include: Add ID2D1DeviceContext4 in d2d1_3.idl
by Biswapriyo Nath (@Biswa96) July 14, 2023
by Biswapriyo Nath (@Biswa96) July 14, 2023
July 14, 2023
2
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[PATCH 0/3] MR3334: Add vccorlib140.dll stub dll.
by Etaash Mathamsetty (@etaash.mathamsetty) July 14, 2023
by Etaash Mathamsetty (@etaash.mathamsetty) July 14, 2023
July 14, 2023
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[PATCH 0/6] MR3320: wined3d: Move Vulkan declarations to wined3d_vk.h, part 3/3.
by Zebediah Figura (@zfigura) July 14, 2023
by Zebediah Figura (@zfigura) July 14, 2023
July 14, 2023
3
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July 14, 2023
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[PATCH v4 0/3] MR261: vkd3d-shader: Add compiler option to specify matrix majority.
by Nikolay Sivov (@nsivov) July 14, 2023
by Nikolay Sivov (@nsivov) July 14, 2023
July 14, 2023
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