wine-gitlab@list.winehq.org
August 2023
- 4 participants
- 1120 discussions
Re: [PATCH v2 0/1] MR3564: configure: fix caching of PCSCLITE_LIBS on mac
by David McFarland (@corngood) Aug. 15, 2023
by David McFarland (@corngood) Aug. 15, 2023
Aug. 15, 2023
1
0
Re: [PATCH v2 0/1] MR3447: ntdll/unix: NtTerminateThread should accept NULL handle
by Ake Rehnman (@ake.rehnman) Aug. 15, 2023
by Ake Rehnman (@ake.rehnman) Aug. 15, 2023
Aug. 15, 2023
1
0
[PATCH 0/2] MR3563: server: Symlink CurrentControlSet to ControlSet001
by Torge Matthies (@tmatthies) Aug. 15, 2023
by Torge Matthies (@tmatthies) Aug. 15, 2023
Aug. 15, 2023
4
6
Re: [PATCH v3 0/1] MR3567: jscript: handle Array.prototype.splice with omitted deleteCount
by Gabriel Ivăncescu Aug. 15, 2023
by Gabriel Ivăncescu Aug. 15, 2023
Aug. 15, 2023
1
0
Re: [PATCH v2 0/1] MR3447: ntdll/unix: NtTerminateThread should accept NULL handle
by Jinoh Kang (@iamahuman) Aug. 15, 2023
by Jinoh Kang (@iamahuman) Aug. 15, 2023
Aug. 15, 2023
1
0
[PATCH 0/2] MR301: vkd3d-shader/hlsl: Ignore 'inline' modifier for functions.
by Nikolay Sivov (@nsivov) Aug. 15, 2023
by Nikolay Sivov (@nsivov) Aug. 15, 2023
Aug. 15, 2023
4
5
[PATCH 0/1] MR293: vkd3d-shader/hlsl: Force sm1 inputs to be 4-component only for vertex shaders.
by Zebediah Figura (@zfigura) Aug. 15, 2023
by Zebediah Figura (@zfigura) Aug. 15, 2023
Aug. 15, 2023
4
5
[PATCH 0/1] MR3573: winex11.drv: Mark drawable as dirty when setting pixel format.
by Anton Baskanov (@baskanov) Aug. 15, 2023
by Anton Baskanov (@baskanov) Aug. 15, 2023
Aug. 15, 2023
2
1
Re: [PATCH v2 0/1] MR3564: configure: fix caching of PCSCLITE_LIBS on mac
by Gijs Vermeulen (@gverm) Aug. 15, 2023
by Gijs Vermeulen (@gverm) Aug. 15, 2023
Aug. 15, 2023
1
0
[PATCH 0/1] MR3569: winex11.drv: Fix buffer allocation size in import_xdnd_selection().
by Paul Gofman (@gofman) Aug. 15, 2023
by Paul Gofman (@gofman) Aug. 15, 2023
Aug. 15, 2023
4
3